czechctrl Posted February 20, 2014 Share Posted February 20, 2014 Hello, I have a problem with my game. The screen gets blurry every five or so seconds like I am getting hit by an attack. It has been happening ever since an imp cast a spell on me. I have done some research though and found out that it is cause by a mod playing with the Hit shader trigger. Does anyone have any ideas how to repair it without deleting any mods. [i think that OOO causes it, I have no idea how to fix it though]. Active Mod Files: • 00 Oblivion.esm• 01 HorseCombatMaster.esm• 02 Better Cities Resources.esm [Version 5.4.1]• 03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]• 04 Cobl Main.esm [Version 1.72]• 05 All Natural Base.esm [Version 1.34]• 06 Knights - Revelation.esm• 07 All Natural.esp [Version 1.34]• 08 All Natural - SI.esp [Version 1.34]• 09 All Natural - Real Lights.esp [Version 1.34]• • • Kvatch Rebuilt Weather Patch.esp• 0A Oblivion XP.esp• ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.2]• 0B Oblivion_Character_Overhaul.esp [Version 2.0]• 0C AliveWaters - Koi Addon.esp• 0D AliveWaters - Slaughterfish Addon.esp• 0E AliveWaters.esp• 0F Living Economy.esp• 10 Living Economy - Items.esp• 11 Oblivion Citadel Door Fix.esp• 12 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]• 13 DLCHorseArmor.esp• 14 Unholy Darkness.esp• 15 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]• 16 DLCOrrery.esp• 17 DLCOrrery - Unofficial Patch.esp [Version 1.0.5]• 18 DLCfrostcrag.esp• 19 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8]• 1A DLCThievesDen.esp• 1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.11]• 1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11]• 1D DLCVileLair.esp• 1E DLCVileLair - Unofficial Patch.esp [Version 1.0.9]• 1F DLCMehrunesRazor.esp• 20 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6]• 21 DLCSpellTomes.esp• 22 DLCBattlehornCastle.esp• 23 DRSplatter.esp• ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]• 24 Knights.esp• 25 Knights - Unofficial Patch.esp [Version 1.1.3]• 26 Blood&Mud.esp• 27 GlenvarCastle.esp• 28 Malevolent.esp• 29 SP1stPLegs.esp• 2A RTT.esp• 2B OOO-WaterFish.esp [Version 1.34]• 2C Deadly Reflex 6 - Timed block and 150% damage.esp• 2D Natural_Habitat_by_Max_Tael.esp• 2E Natural_Vegetation_by_Max_Tael.esp• 2F HoarfrostCastle.esp• 30 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp• 31 1em_Vilja.esp [Version 4.04]• 32 DeadlyReflex 6 - Combat Moves.esp• 33 DLCShiveringIsles.esp• 34 The Lost Spires.esp• 35 Natural_Water_by_Max_Tael.esp• 36 Knights - Revelation.esp• 37 Werewolf-Legends.esp• 38 Better Cities .esp• 39 Unofficial Shivering Isles Patch.esp [Version 1.5.3]• 3A Lost Paladins of the Divines.esp• 3B Kvatch Rebuilt.esp [Version 3.0]• 3C Unofficial Oblivion Patch.esp [Version 3.4.5]• 3D Alternative Start by Robert Evrae.esp• 3E Oscuro's_Oblivion_Overhaul.esp [Version 1.34]• 3F DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8]• ++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33]• ++ OOO-Water_Weeds.esp [Version 1.33]• 40 Harvest [Flora].esp [Version 3.0.0]• ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]• ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]• 41 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]• 42 Bashed Patch, 0.esp• 43 Cutthroat Merchants.esp• 44 Better Imperial City.esp [Version 5.4.0]• 45 Better Imperial City FPS Patch.esp• 46 HUD Status Bars.esp [Version 5.3.2]• 47 DropLitTorchOBSE.esp [Version 2.4]• 48 Cobl Glue.esp [Version 1.72]• 49 Cobl Si.esp [Version 1.63]• 4A Cobl Tweaks.esp [Version 1.44]• 4B Cobl Races.esp [Version 1.52]• 4C OOO 1.32-Cobl.esp [Version 1.72]• 4D xulAncientRedwoods.esp [Version 1.6]• 4E xulAncientYews.esp [Version 1.4.4]• 4F xulArriusCreek.esp [Version 1.1.4]• 50 xulAspenWood.esp [Version 1.0.3]• 51 xulBlackwoodForest.esp [Version 1.1.1]• 52 xulBravilBarrowfields.esp [Version 1.3.5]• 53 xulBrenaRiverRavine.esp [Version 1.1.1]• 54 xulCheydinhalFalls.esp [Version 1.0.1]• 55 xulChorrolHinterland.esp [Version 1.2.3]• 56 xulCloudtopMountains.esp [Version 1.0.3]• 57 xulColovianHighlands_EV.esp [Version 1.2.2]• 58 xuldarkforest.esp [Version 1.0.5]• 59 XulEntiusGorge.esp [Version 1.2.1]• 5A xulFallenleafEverglade.esp [Version 1.3.1]• 5B xulImperialIsle.esp [Version 1.6.8]• 5C xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]• 5D xulLushWoodlands.esp [Version 1.3.3]• 5E xulPantherRiver.esp• 5F xulJerallGlacier.esp [Version 1.0.2]• 60 xulRiverEthe.esp [Version 1.0.2]• 61 xulSkingradOutskirts.esp [Version 1.0.2]• 62 xulSnowdale.esp [Version 1.0.5]• 63 xulStendarrValley.esp [Version 1.2.2]• 64 xulTheHeath.esp• 65 xulPatch_AY_AC.esp [Version 1.1]• 66 xulCliffsOfAnvil.esp [Version 1.1.3]• 67 xulSilverfishRiverValley.esp [Version 1.0.4]• 68 xulTheEasternPeaks.esp [Version 1.1.4]• 69 xulRollingHills_EV_withoutWheat.esp [Version 1.3.3]• 6A Servant of the Dawn.esp• 6B Enhanced Water v2.0 ND.esp Link to comment Share on other sites More sharing options...
czechctrl Posted February 22, 2014 Author Share Posted February 22, 2014 Maybe there is a way to rewrite the trigger so it still works as a part of the software but doesn't visually show itself in the game? Link to comment Share on other sites More sharing options...
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