AncientGamer65 Posted February 20, 2014 Share Posted February 20, 2014 This seems to be the place for me to post this question...gonna give it a shot. I have an odd thing happening in my game...TWO Deputy Beagles show up during the Primm quests. When I first find Deputy Beagle in the Bison Steve, one is kneeling with hands "bound", the other is standing next to him, free as can be. :/ A simple "disable" command deletes one and keeps the other, but I'd like to not have to do that if possible...not even sure how to troubleshoot this. Can a mod conflict create this? If so, is there a way to directly trouble shoot it other than uninstall/re-install of mods until the phenomenon disappears? If it comes to that, it's fine...I was just wondering if there's a more direct method to get to the problem. Link to comment Share on other sites More sharing options...
kkk122 Posted February 20, 2014 Share Posted February 20, 2014 When I see stuff that doesn't belong I usually check it's ID in the console and check my load order to see what is adding the new thing. Link to comment Share on other sites More sharing options...
Recommended Posts