733 Posted February 20, 2014 Share Posted February 20, 2014 Please Note: I just started modding a week or two ago, so I am a almost total novice. I also don't have 3Ds Max (or whatever it's called), the only thing I can do in Blender is convert Oblivion files to Fallout files, and the only mesh program I SORTA know how to use is NifSkope.I am creating a new head mesh (if it could be called that) wear the head is replaced by a gun. So far it's been pretty good, the .nif I am currently using (or using the majority of the time I have been experimenting with guns and head meshes) has been compatible with Geck. HOWEVER, the gun(heads) are invisible in the render window. I'm pretty sure I have everything working except for the invisible gun(head). Is there anything I'm supposed to do in NifSkope that could fix this issue or is it just impossible to have a gun for a head in fallout (btw, it isn't. normal gun meshes work with parts of the head). Link to comment Share on other sites More sharing options...
733 Posted February 21, 2014 Author Share Posted February 21, 2014 NVM IT WORKS, THE GUN IS JUST AWAY ABOVE THE HEAD Link to comment Share on other sites More sharing options...
733 Posted February 21, 2014 Author Share Posted February 21, 2014 Okay, I got it to work, but now I have another problem. When I playtested the race in New Vegas, it crashed as soon as I clicked on the race choice in the race menu. Can anyone help.... please? Link to comment Share on other sites More sharing options...
733 Posted February 21, 2014 Author Share Posted February 21, 2014 NVM MINOR BUG! Link to comment Share on other sites More sharing options...
alienzerox Posted March 2, 2014 Share Posted March 2, 2014 okie dokie then .... conversing with yourself.... Link to comment Share on other sites More sharing options...
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