NunchuckMonkey Posted August 8, 2009 Posted August 8, 2009 I'm working on a quest mod and I'm having trouble with the dialogue. I'm not planning on doing any voice acting, so it's just text. But when you talk to the NPCs, the text I wrote only stays up for about a second an a half. That's not enough time to read it. Does anybody know how I can make NPC dialogue text stay there long enough to read?
Argomirr Posted August 8, 2009 Posted August 8, 2009 The length of the voice file determines how long the text stays, so you need to add silent mp3's. This can be done by hand, bt that takes a lot of work. The easiest way to do this is to use TES4Gecko; it has a function that will place the mp3's in the coorect folders for you. Just need to click a few buttons and you're done. Hope this helps!
NunchuckMonkey Posted August 8, 2009 Author Posted August 8, 2009 That worked perfectly! Thanks a lot.
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