leot486 Posted February 22, 2014 Share Posted February 22, 2014 (edited) So I added a sighting node to zealots ACR (working on the iron sight version right now) and I have the iron sights perfectly lined up, but the projectile goes high right. I figured the direction of the projectile would be linked to the projectilenode so I edited that to no avail, all I noticed is the muzzle flash moved with it. How do I go about editing the projectile direction? ALSO: Anyone have an idea why when I edit certain weapons in nifskope they cause the game to crash? sometimes even the geck. For example I took the EOTech off of millenias M4 and put it on the ACR, when I go to put the weapon in the geck as I load the mesh it crashes the geck. Anyway to fix this? Edited February 22, 2014 by leot486 Link to comment Share on other sites More sharing options...
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