trandoanhung1991 Posted August 9, 2009 Share Posted August 9, 2009 Hi. I'm very new to FO3 modding. Here's the situation:I've all the DLC packs, and many other mods. Here's the list:http://i3.photobucket.com/albums/y94/trandoanhung1991/holycrap.jpg Well, as you can see there's quite a few files and plugins :wallbash: . So what should be the optimum order? Link to comment Share on other sites More sharing options...
mechine Posted August 9, 2009 Share Posted August 9, 2009 Dude? lolz I"m not typing all that mess out. select all to be loaded in any order then right click an copy that load order to clipboard then paste that text in here So We don't have to type all that stuff out this is going to suck so bad first put fallout.esm at the very top then find any of them that are .esm an put them after fallout.esm it goes top to bottom .esm then .esp Felloutfull or FelloutSOTD it's one or the other If you get Fook later you'll have to drop freplay after MQ (built into fook) And also you'll have to move the pipboy light from Fellout before fookYou'll need more than that to install fook though Pip150.esp an the fellout pip boy light might not work together Less view distance is kind of stupid. Weapon Mod Kit's conflicts with everything pretty much, hard to run, also has messy meshes. Slower degradation can cause weird problems, you should look into itBesides stop cheating, the degradation makes it more fun. MinuteMinder is kind of stupid, just press T (the wait comand) an check the time Usually it's the case that any one mod that changes eyes, hair, race, face, npc's, and so on will conflict with any other mod that does the same thing, look into that The last few mods in the load order should be fellout, then MMM Also if there is a compatibilty patch like one that allows you to use WMK with MMMor say FOOK an MMM, you put the patch after the main .esp to which it patches forwith the optionals after it. So if there is a patch for using WMK with MMM then in the load order you would have Fellout.espFellout sTuffs.espMMM.espMMM-WMK.esp <---compatibility patch or many of themMMM-DLCPointlookout.espMMM-DLCthePitt.espAnd the rest of the DLC patchesMMMincreased spawnsMMMzones respawnMMM-NOOB Rampage FTW.espother optional MMM plug ins Also since you are into Felloutyou should also download enhanced weather rain an snow, which works well with felloutand depending on if you put fellout before enhance weather or visa versa, either one with be the one that controls weather, see the read me. It still goes right before MMM thoughboth of them enhanced weather an fellout. Unless the read me says to put a compatibilty patch in such an such place, you can go by the rule that it goes after the main .esp Here's a old load order, I'm still working on a new install. Fallout3.esmCRAFT.esmCALIBR.esmFOOK.esmRI_Core.esmSharing and Caring Companions.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmScenic_Loading_Background.espUnofficial Fallout 3 Patch.espFOOK.espFOOK - Tougher Enemies.espFOOK - Owned!.espFOOK - Free Play After MQ.espFOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.espFOOK - Additional Power Armor Training.espFOOK-ReducedFireDuration.espRI_Base3.espRI_CrippledEffects.espRI_DoctorCost.espRI_PNeeds2S.espRI_Alcohol.espRI_FOSE.espRI_LootTableRI.espRI_LootTablePN.espCRAFT - Activation Perk.espStealthboy Recon Armor - CRAFT.espCALIBR Ammo Schematics - CRAFT.espFOOK Weapons - CRAFT.espCRAFT - Workbench and Crafting Expansion combined.esptbase.espPrimary essential.espSecondary essential.espButch essential.espEssential death time 60 secondes.espUber Dogmeat.espUltra Olney.espNailedToDeath.espGPs Oasis - Clean Water 1.1.espMTC MoreGuardsInBigTown.espcollectionagent_improved.espMore Merchant Caps.espreal deputy weld V0.2.espFallout 3 Girls Redone.espBetterButler.espPotw V0.6.espFollowMe.espFollowersRelax.espSammy The Singing Robot.espRivet_city_security.espNot alone in the Wasteland anymore.espCaravanUpgrades.espNPCs Sleep Tighter.esproyphilipsveryevilwmask.espHeights.espMoreMapMarkers.espGoreMod.espOasisStorage.espMegaton Tweaks 1.28.espWater_Tower_Hideout_byOrophin.espRecieveTenpennySuite.espForge.espFireLightFix.espQuantumPipeV2.espTheManBehindTheCurtain.espGalaxyNewsRadioFix.espVault-Tec Experimental Dimensional Safe.espamjygold bars.espUsableCigarettes.espAfrosNukaCola.espIceColdWater.espMRE.espFalloutFood.espHAZdrugs.espInebriation-FOSE.espAD-BAND MOD.espPretenderMask.espskeleton_Mask.espScubaTank.espNippyClothing.espZumbsDarkerSunglasses_no_replace.espLuckySpecs.espAviators.espArynnsSexyLeatherdress_EV.espBPV.espneocap.espPop Culture shirts.espfu_outfits.espSCC Armor.espREJillOutfit.espDaves Special Gift.espDoctorOfTheWastesBeta1.05.espCybernetic Implants Xangi.espRestoreLife.espF3UmpaAnimation.espThe Groovatron.espExplosive Entry.espDK_BulletTime.espT_R_A_S_C_H.espBottle That Water.espMagic Fingers Perk.espDree Perks.espMelee-UnarmedPACKeng.espKaBOOM.espLessBouncyGrenades.espLaserSword.espJQ-DuncanSword.espWieldableTorches.espModern weapons.espHZ_Glock.espSunGlassesFX.espTL_Color.espMaxLevel100.espVATS - MCE.espVatsLongerDistance.espPrecision_AutoAim_6000.espHZ_MoreShells_Extreme.espno blur on hit.espExtreemeLongDeathCamera.espVanity Camera Mod.espRivens_Eyescapes.espUltra pip-boy light.espFullAutoPistolsV20test.espWasteland Weather Overhaul .9.espFellout-Full.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain Plugin.espMart's Mutant Mod.espRI_PNMMM.espMart's Mutant Mod - FOOK.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - No Geckos.espMart's Mutant Mod - No Wanamingos.espMart's Mutant Mod - No Floaters.espMart's Mutant Mod - Hunting & Looting.esp Get calibr an fullautopistolsv2test, I made it for noobs, next one will be even more easy to use. Also when you get a good load order you should concider using FO3edit's master update abilitywhich cuts the crashes down even more than good installs an good patch set ups You're going to want to use FOMM an FOSE, FOMM will even launch FOSE if it detects itthe FOSE version you download has to match an add support for which ever patch you used Also get FO3edit anyway it's great besides the awesome master update abilityAlso get GECK, and update for it Check the tweek guide http://www.tweakguides.com/Fallout3_1.html You can also follow the old but still good ultimate load order modas it will teach you how to install stuff really clean install get it working play for a while, then when you get tireddelete it uninstall every thing, an do it all againeach time it will turn out better an better and you'll get better at installingAlso less crashes each time never auto save or quick save, disable themeach time hit Esc an create a new savekeep about 20 saves an copy an put them in a backup folder which you should, I don't though You wana toggle the archive invaidation invalidated in FOMM I think you just do it onceit's a built in bonus feature of FOMM Link to comment Share on other sites More sharing options...
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