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Oblivion sexualized monsters


RebelOConner

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Cool!

but all in good time. I have to finish sexualized monsters first.

on all the planned monsters, there's only three that stay. ( i skip daedroth, finally. i couldn't imagine a female one)

And i kept the hardest for the end. Zombi.

but i think i could upload the mod this month.

 

(sorry if i did mistake, this forum really makes me work my english)

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Last ( but not least) monster to do in tamriel: zombie

 

here's a female zombie ( or rather a zombified woman)

 

texture will be improved.

Hmm, the breast stands out a lot. it doesn't fit the skin tone of the rest of the body. I assume this might because of the bad texture you mentioned,but it also seems a bit too clean and fresh.... perhaps a chunk of it missing? I'm guessing that any decomposition, 'wrinkles', blood,etc. could be added with the better texture.

 

Also did you edit the head, or anything else? One thing I wanted to mention about the Fire Atronach was how the the sexy boots and slender frame didn't really look right with a male abdomen area.

I can't quite tell if you edited the face any with the zombie, but some minor slendering of the face, or hair variation might further the appearance of them being female.

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Wow, that's amazing work, it really is!!!!

 

As a modder PoV i can say what kinda effort it took you!!

 

Keep it up! Cant wait for it, but will you need SI and KOTN?

 

P.S: Don't let stupid comments get at you, or any kind of PM you may recive, (not the suggestions), but the one who just says bull, don't listen, don't pay attention, (Slofs work is amazing and people has no right to say the bull they said to her!)

 

P.P.S: Slofs was very smart about the way she uploaded he things, she didn't allow any comment to be posted(hee hee)

 

 

Note: I finished the nanosuit in 3ds Max but i dunno how to import it to oblivion, *weep*

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Hmm, the breast stands out a lot. it doesn't fit the skin tone of the rest of the body. I assume this might because of the bad texture you mentioned,but it also seems a bit too clean and fresh.... perhaps a chunk of it missing? I'm guessing that any decomposition, 'wrinkles', blood,etc. could be added with the better texture.

 

Also did you edit the head, or anything else? One thing I wanted to mention about the Fire Atronach was how the the sexy boots and slender frame didn't really look right with a male abdomen area.

I can't quite tell if you edited the face any with the zombie, but some minor slendering of the face, or hair variation might further the appearance of them being female.

for zombies, i must redo whole texture. first i thought i can only adapt it but UV map is a real puzzle. i'll do it more decomposed in some point for breasts, and penis too.

 

for the flame atronach, it's the same problem i had with spriggan and spider daedra. the skeleton isn't enough wide to accept a muscular torso. it's the limit for shoulders before animation problems. it's possible to solve problem with a new set of animation, but this is out of my skills.

 

 

Wow, that's amazing work, it really is!!!!

 

As a modder PoV i can say what kinda effort it took you!!

 

Keep it up! Cant wait for it, but will you need SI and KOTN?

i'll separate the mod in two part. first oblivion and tamriel monsters, second for shivering isles monsters. some players don't have SI, so i don't include with oblivion.

and there's no "sexualizable" monsters in KOTN.

 

i finished all the meshes, and after solve some texture problems, i just got to rewrite scripts and moddify quests with TECS- especially for goblins. it'll take me a week, i think, and after another week of test i'll upload the mod.

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