5ivexxxxx Posted August 9, 2009 Share Posted August 9, 2009 I'm trying to make a weapon in the GECK that can switch between firing grenades and normal bullets. I'm trying to do this with FOSE, so that I can switch weapons with a key press. I created the mode change message, two versions of the weapon (Grenade Launcher and Assault Rifle modes), and the script for the weapons so that when I press the 'V' key, a message pops up, and I choose which firing mode to use. The problem is, in game, when I press V, the message pops up, but when I press the buttin to change firing modes, the weapon does not change at all! I know I made the script so that when I press the button, the current weapon is removed and the other version is equipped, but it does not seems to be doing that. Link to comment Share on other sites More sharing options...
cmal Posted August 9, 2009 Share Posted August 9, 2009 It would be more helpful if you posted your script and the related information. Don't forget to use codebox for you script to make it easier to read. Link to comment Share on other sites More sharing options...
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