psycho2112 Posted February 22, 2014 Share Posted February 22, 2014 I've had New Vegas, for a while, probably since it came out. However, I have never really gotten mods to work. It's been a long and tedious process, but it still isn't working out. This, as of right now, is my load order. Yes, it's long, but I can't get them all to work. Problem is that after a couple minutes of playing all the textures go wonky and the red diamonds with white exclamation marks start showing up. I don't know what I'm doing wrong, or what mods are doing this. I have an ENB (next generation) but I don't think that's exactly causing this. Could it be lighting mods? I'm at wits end, I just want to get these things to work and I never am able to. Link to comment Share on other sites More sharing options...
psycho2112 Posted February 22, 2014 Author Share Posted February 22, 2014 Hm, it seems the list didn't show up, odd. I can't copy and paste it in here even though I should Link to comment Share on other sites More sharing options...
psycho2112 Posted February 22, 2014 Author Share Posted February 22, 2014 FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmCaliber.esmCaliberXhonesthearts.esmCaliberXgunrunners.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmMilitary Explansion Program.esmNVR-Strip.esmProject Nevada - Core.esmProject Nevada - Equipment.esmrePopulated Wasteland.esmWARZONES - Misanthropy Pure.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmNew Vegas Redesigned II.esmSlaveInPose.espChildren of the Wasteland.esmThe Mod Configuration Menu.espThe Weapon Mod Menu.espReElijahfied.espBetter Burned Man.espKillableKids.esppopulatedcasino.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espUHNV-More Mannequins.espUHNV-Brighter Lighting.espNVR-NPCs.espNVR_rePopulated Wasteland_Patch.espNVR-ELECTRO-CTIY_Patch.espNVR-Version_10.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues (No Cyberware).espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espBetter Casinos.espAK47.espchristinecos.espM14.espMossberg590.espPancorJH.espADAM - MAIN.espADAM - HH.espADAM - LR.espADAM - Outcast Ranger Armour.espADAM - Nemesis Armours.espADAM - NCR Patrol Armour.espADAM - Project Nevada Patch.espbzBodySuits.espEMR-StealthSuitMkII.espNCR Rearmament v1.5 (Lore).espNVR- Recommended.espNew Vegas redesigned- Honest Hearts.espVoice dissonance fix.espdD - Enhanced Blood Main NV.espWeaponModsExpanded.espProject Nevada - WMX.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-ArenovalisTextures.espEVE FNV.espEVE FNV-[GRA Patch for EVE 1.3].espProject Nevada - EVE.espWMX-EVE.espFellout.espFellout-OWB.espfriendofnightforfellout.espThe Groovatron NV.espst.espSomeClothes-FNV.espsingleshot_retex.espC1849.espUzi.espMauserC96.espMillenia_Tokarev.espCNR_Beta.espBM4A1.espAKS74u.espM37Ithaca.esp357retex.espCompanion Sandbox Mode3.espCShotgun.espRagingBull.espMateba.espEMR Stealthsuit v3.0 - Project Nevada Patch.espMP412REX.espSW38S.espKABAR.espKarabiner98k.espFBSykes.espCourierCacheWSE.espDuplet.espAK74.espPPSh41.espMakarov.espSlaveJail v2.espGyrojet.esp454 casull.esp9x18 Mak.espAK rounds.esp7.62 Tokarev.esp30-30, 3006, 2250.espVanilla Weapons edit.espVarmint rifle, battle rifle, All American, trail carbine.espGun Runners caliberx.espDead Money calibers.espMosin and Kar caliber.espactivate 303.espHonest Hearts caliber fix.espSurivalist Rifle fix.esp1911.espAEK971.espManurhin MR96.espScottmackWeaponPack.espStenMkII.espVSS_Vintorez.esp9A91.espCAWS.esp9x39 RUS.espL96.espASVAL.esp338 Lapua activate.espWw2K98.espshogo_heavy_industries.espCasinoBankMoney.espCasinoHeistPack.espG43.espRemington870SO.espSVT40.espB92FS.espAN94.espG3SG1.espMosinNagant.espactivate 380acp.espSKS.espah, there we go Link to comment Share on other sites More sharing options...
psycho2112 Posted February 22, 2014 Author Share Posted February 22, 2014 So the basic issues are the inevitable texture freak out that happens after a couple minutes of play, I'm guessing a texture from some mod is screwing it up, don't know how. Could be a body replacer, though I'm not so sure. If that's thte case I could just disable some things, but I'm not sure it would work. Link to comment Share on other sites More sharing options...
jazzisparis Posted February 23, 2014 Share Posted February 23, 2014 Yes, it's longToo long, actually. Never use more than 139 mods. It's best not to exceed 130-ish. Link to comment Share on other sites More sharing options...
psycho2112 Posted March 2, 2014 Author Share Posted March 2, 2014 Is that roughly where yours is? Link to comment Share on other sites More sharing options...
alienzerox Posted March 2, 2014 Share Posted March 2, 2014 whoa that is alot of weapons and I see a bunch of them are in Millenias pack, if you get rid of all of the single weapons and use the pack you will save some room .. alot actually then use fnv plugin utility to merge all of ADAM into one & WMX into one Try NVEC it has a few of the weapons on the list too SVT40, Nagant, Makarov.... sh**... and I thought I was a gun nut (well I am but I'm an organized gut nut) anyway try that, My mod cut off is at 120 for me since I'm using Ultimate... but I have 3 times the amount of weapons that you have >> Millenias Pack. Vegas Ordnance (total retex of vanillas), AG Uniques plus a few others that you also have. textures begin getting wonky for me at around 83-85 plugins --- so I merge what I can and purge unneeded. FNV Edit helps also Link to comment Share on other sites More sharing options...
psycho2112 Posted March 3, 2014 Author Share Posted March 3, 2014 (edited) I have FNVedit, but I don't see where the issues are, or I'm just not looking where I should. I haven't heard of FNV plugin though, what does it do? Also, is WME better than WMX? I only used WMX since I couldn't get WME to work. Edited March 3, 2014 by psycho2112 Link to comment Share on other sites More sharing options...
alienzerox Posted March 3, 2014 Share Posted March 3, 2014 (edited) Did you get any error messages when you ran FNVedit? and make a merge patch? Did you get Millenias pack like I suggested & remove all of the single esps? It would be a matter of preference with WME and WMX since they both do the same thing more or less http://www.nexusmods.com/newvegas/mods/39655/? FNV Plugin is a VERY IMPORTANT tool that will help you make a super esp (trick is to choose wisely and save in between) won't hurt to experiment Edited March 3, 2014 by alienzerox Link to comment Share on other sites More sharing options...
psycho2112 Posted March 4, 2014 Author Share Posted March 4, 2014 I didn't get Millenia's pack, and I'm not quite sure how to do a merge patch. Also, I don't understand the installation instructions that came with FNV plugin, they sound like I should make a shortcut, but when I make one it just opens up the jar file and no plugins. Link to comment Share on other sites More sharing options...
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