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Mmm... Small problem with the GECK


Daan415

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Hello, fellow GECK'ers,

 

I have a small problem with ESP files, and I'm almost sure there's already a solution to it.

 

So today I started working on a mod which cleans the whole Citadel to make it some more Tech looking, I then saved and quit GECK and started playing, it worked, no glitches, just fine.

But now, I want to add things again, so I load the Fallout3.ESP and the CitadelImprovement.ESP data in GECK, I then edited it and was finished again and saved it.

 

Turns out I now have to use both ESP's to run the mod alright, and I can't overwright either :wallbash:

 

So here comes the question:

 

How can I keep editing one single ESP?!

 

 

 

Thanks in advance,

 

Daan

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