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Troubles with ActorTypeGhost


angryglock

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I need advice on Ghosts. I'm writing a mod with a Magic Effect that causes a DoT on Undead, Vampires, Werewolves and Ghosts.I have it working very well with all except Ghosts. It does not seem to work on any Ghosts I've found in game as of yet. They are all "immune" to it's damage. Here are my Target Conditions.

(FUNCTION NAME | FUNCTION INFO | COMP | VALUE | and/or)

 

GetIsRace | Race: WerewolfBeastRace | == | 1 | OR

HasKeyword | Keyword: ActorTypeUndead | == | 1 | OR

HasKeyword | Keyword: ActorTypeGhost | == | 1 | OR

IsUndead | NONE | == | 1 | OR

 

Are ghost types just buggy or have I done something wrong? I use mods like Skyrim Immersive Creatures and other diffuculty mods that add NPCs and was having trouble with some of the added Draugr who were immune. Adding IsUndead | NONE | == | 1 | OR took care of that problem. I'm wondering if I missed something similar that would take care of Ghosts.

 

I looked at the condtions of the SilverPerk which allows Silver Weapons to do +20 points of damage to Werewolves, Undead and Ghosts and they match my first 3 exactly.

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But in immersive creatures or in vanilla game it doesnt affect ghosts ? Maybe in SIC there is no key word in ghosts ? Just undead ?

I have not found any ghost it does work correctly on. I console summoned a bunch of vanilla ghosts and did not get the effect to work. Maybe the damage was done but the shader does not work on ghosts? At master level it's hard to see the damage plus the health bars are not reliable. I judge it by the shader effect.

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