scyris99 Posted August 14, 2009 Share Posted August 14, 2009 So which of these mods is screwing up broken steel and preventing it from starting after clearing the game. Also, if I disable all mods, I get into it, but then on the quest where I gotta look at the map nothing happens happens to be the starter of the 1st quest in broken steel. Also is there any console command to skip the ending and load right into broken steel? Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmMart's Mutant Mod.esmCALIBR.esmFOOK.esmFOOK.espFOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.espFOOK - Anchorage.espFOOK - The Pitt.espFOOK - Broken Steel.espFOOK - Point Lookout.espWMKAA12Shotgun - FOOK.espMyFOOK - NV Toggle - FOOK+OA.espMyFOOK - The Pitt Ammo Press.espXFO_SP_Fix2_(SP10_TAGx2_INTxHalf).espXFO_Stat_changes.espXFO_Pacing_med.espXFO_food_water_changes.espXFO_Speed_increase.espMart's Mutant Mod.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - No Corpse Flies.espMart's Mutant Mod - No Ghoul Raise.espMart's Mutant Mod - No Skeleton Decay.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - XFO + FOOK.espXFO_Weapskill_dmg_and_accuracy_med_FOOK.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - FOOK.espmuzzle with no lightening.espAuto Aim Fix v1.1.espPIDL-lite.espFaster PipBoy Light.espno blur on hit.espComp_dont_steal_xp_hereticus.espnorepairneeded(Pitt).espFellout-SOTD.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-pipboylight.espBobbleheadDelivery3.0.espMetal Squeezer.espSniperZooming.espWeight Fixed.espFort Constantine Hard Locks.espAp Regen Vats Distance.esp100% Force Lock Chance.espWastelandMastery.espOwned!.espAlternateStart.espDarNifiedUIF3.espDUIF3Extras.esp Total active plugins: 64Total plugins: 65 Link to comment Share on other sites More sharing options...
pigeon08 Posted August 17, 2009 Share Posted August 17, 2009 Do you have FOSE installed with the altest Fallout patch??? Do you use custom skins??PM for help as I am not going to check this thread over and over again lol Link to comment Share on other sites More sharing options...
Sarcasm Posted August 17, 2009 Share Posted August 17, 2009 The map thing is a well known bug, it happens to me all the time. The scripted, out of chatbox dialogue sequences all bug out and the characters wander off and never give their speeches. The map thing you can get around by talking to Rothchild during the day (if you do it at night he will go to sleep and nothing will happen) and when he wanders away from the map, run into him and push him over to it. However the good ending of Broken Steel will be impossible with this bug showing itself since Lyons will never give his speech, and you will be stuck in the citadel courtyard and unable to move forever. Maybe someone knows a console command around it, that would be neat. As for the mods, well, you can figure that out yourself, no? Uncheck them all, and gradually check them in small groups, maybe of 5 or 6, while loading your save and seeing if the problem manifests. When it does, narrow it down and figure out what is doing it. That's what FOMM is for, after all. Link to comment Share on other sites More sharing options...
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