Devilman1975 Posted March 4, 2014 Share Posted March 4, 2014 Hey Devin. Glad to see that interest for post end game play has picked up again. In regards to changes on the Strip I would probably recommend getting permission to use the following mod New Vegas Restoration http://www.nexusmods.com/newvegas/mods/35100/? which cleans up the strip and removes the gates. I know that there are other mods which do the same thing but this one has received the most endorsements and the team behind this mod also offers a restoration mod for Freeside http://www.nexusmods.com/newvegas/mods/42808/? too which cleans up Freeside but still keeps it's slummy look. New Vegas Restoration also adds in a shop and a new casino called the Grand Millenium Casino to the area. If you're wanting to keep these in the game I would recommend changing the dialogue with the Grand Millenium Casino staff as they mentioned their negotiations with House to set up shop on the Strip and would look out of place in a Independent or NCR post Hoover Dam Strip. It would be good if we could see the restoration of the Strip through a series of stages with workers instead of seeing it magically change after paying the required amount of bottle caps. The only other changes I can think of in regards to the NCR version are adding in the NCR Securitrons you created and maybe a change of management in the other casinos. Link to comment Share on other sites More sharing options...
devinpatterson Posted March 4, 2014 Share Posted March 4, 2014 In regards to changes on the Strip I would probably recommend getting permission to use the following mod New Vegas Restoration which cleans up the strip and removes the gates. I know that there are other mods which do the same thing but this one has received the most endorsements and the team behind this mod also offers a restoration mod for Freeside too which cleans up Freeside but still keeps it's slummy look. OK I'll check with them and also scan their thread for any performance problems. I assume the developers split NV into cells for that reason. I didn't really have a problem with opening up the camp/fort since once the battle is over, activity drops way down over there. But with teh strip it's always busy, lots of actors..... It would be good if we could see the restoration of the Strip through a series of stages with workers instead of seeing it magically change after paying the required amount of bottle caps. Sure, it's no problem to do it in stages The only other changes I can think of in regards to the NCR version are adding in the NCR Securitrons you created and maybe a change of management in the other casinos. Well I think we have quite a bit we need to change. For example we don't want any NCR occupying hoover for a house faction ending. The fort/camp is another area that is heavily dependent on the faction ending. It can be a ghost town, teaming with activity or anything in between, depending on whether it's a house, legion, or a NCR/indepedent faction ending. So right now I'm looking at trimming dialog (we'll add more soon, post battle appropriate) and changes to teh biger locations based on factions. Some are straight forward, but others are a bit more.....subjective. And I'd love to hear feedback on how everyone sees (at the very least) the strip, the dam and the fort/camp with each faction ending. I know we've talked about this before, but I'd like to refresh the topic since I'll be implementing it shortly (high priority) and I'd like to have different peeps visions of the shape of things to come (at least for those locations). Link to comment Share on other sites More sharing options...
Devilman1975 Posted March 4, 2014 Share Posted March 4, 2014 Regardless of which faction the player supported during the game I hope that the Lucky 38 remains the player's home. I mentioned before the idea of using assets from the Run the Lucky 38 mod http://www.nexusmods.com/newvegas/mods/40531/? with the exceptions of the Enclave staff and some additional areas which I thought were over the top. I would also like to have the option of opening the Lucky 38 to the general public in the Independent, NCR and House versions. I doubt that the Legion would allow the player to run a casino and House himself would have to be convinced through a high speech and/or barter check to open up the place. If slavery is reintroduced into the game in the Legion version then I'm sure that the Lucky 38 can serve as a slave market but this would require removing all the casino gear first. I'll go into what changes I can see for the other three casinos in each version. Sorry but it's going to be a long post again. Gomorrah NCR - Judging by the dialogue from NCR tourists about how the NCR should "straighten out those thugs from Gomorrah." I can imagine the NCR not willing to tolerate a group like the Omertas and wanting to change the management. They may wish to keep prostitution legal in that casino considering how many NCR troops and tourists enjoyed visiting the working girls. Independent - I would either choose to keep Cachino in charge of the place or replace him with Carlitos and Joana if the quest Bye Bye Love was completed. Alternatively the Omertas can be forcibly removed from the casino as the player is not bound by pre war nostalgia for Vegas crime families as House was but this would force the player to recruit staff from the local area or replace them with robots. The player can choose to keep prostitution legal, offer medical services for the girls and maybe even help set up a high class escort service. Removing prostitution would turn the Strip into a dull place and have some negative effect on the cut received from Gomorrah. House - I can't imagine any significant changes made in the House version but I can remember Jane telling me that Mr House was giddy as a schoolboy when I got rid of Nero and Big Sal. I assume that despite setting them up House was not fond of them personally. All he cared about was getting his cut on time. Legion - Despite the Legion's attitude towards prostitution I can imagine this casino being the Legion's favorite place for "Roman orgies". In consideration for their assistance during the battle of Hoover Dam I can imagine Nero and Big Sal being allowed to remain if Caesar survives but that's an assumption due to the Legion's back stabbing nature. Lanius on the other hand didn't much like the idea of relying on the Omertas to help secure the Strip so I can certainly imagine that Nero and Sal's decapitated heads will end up on display just to prove a point. The Tops NCR- Despite not having any love for the NCR I can't imagine the Chairmen causing problems for them. Maybe some will choose to go back to their former tribal ways and call themselves Boot Rider's again. Independent - When the Chairmen learned that Benny tried to take control from House they began to regard him as a rat. However when the Courier does the same thing to House they don't seem to do much about it. Maybe because they were a warrior tribe and consider honor to be important they might respect the Courier for killing Caesar and kicking both the Legion and NCR out of the Mojave. I can see no change in regards to the Chairmen in this scenario. House - The Chairmen seem to have some respect for House (asides from Benny of course) and realize if it wasn't for him they would still be wearing gecko hides, poking their heads out of ruins and scalping people for giggles. Again I can't see any changes here. Legion - In this scenario I can't see the Chairmen willing to work with the Legion and will either choose to oppose them or flee from the Strip going back to their tribal ways. Whatever the case their casino will fall into Legion hands. The Ultra-Luxe NCR- The results of the quest Beyond the Beef should factor into what happens to the White Glove Society. If Mortimer's plans were stopped then I can't see any changes in the Ultra Luxe. If the player supported Mortimer then the NCR will suspect the White Glove Society of being involved in the disappearance and murders of the NCR investigator and tourists and will use that as an excuse to remove them. Independent- Again Beyond the Beef should have some affect for the Ultra Luxe. If Mortimer was stopped then things should stay the same otherwise I'm sure that rumors of NCR tourists and investigators disappearing will seriously affect that casino's profit margins and the player's cut. House - No change if Mortimer was stopped. If the player helped Mortimer in the main game then he/she is given the choice of reporting the White Glove's Society's cannibalism to Mr House. House then orders the player to deal with them as he/she see's fit as this is a breach on their contract with House. If the player has not reported them to House then I'm sure that he'll eventually hear about the White Glove Society's cannibalism post Hoover Dam and have them dealt with. Legion - When working for the Legion in the main game the player is asked by Caesar to offer the White Glove Society an alliance with the Legion and can blackmail them into an alliance with them with knowledge of their cannibalism. After looking on the wiki I found out that this quest has a potential bug when working with the Legion. I would recommend removing the White Glove Society altogether and have Caesar or Lanius use the Ultra-Luxe as their personal palace as it is the most impressive looking building on the Strip. 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Semper45 Posted March 4, 2014 Author Share Posted March 4, 2014 Alright i can do that. i already have a mod that restores Freeside, like it cleans it up and adds a lot of stores and other shops to it, and all i have to do is just add some NCR soldiers to it. I can also fix up all the outposts and other bases that the NCR controls across the mojave, like Camp McCarron, Nelson and some other locarions, I was also thinking of making Nipton livable again, like cleaning it up adding some residents and NCR police there. Also since the ending cutscene shows that if you have the Brotherhood fight with the NCR in the battle it says that the Brotherhood helped the NCR patrol the highways of the Mojave so i can add some brotherhood patrols with the Eyebots you made around the highways and make the Highway patrol station ( next to primm) the main out post that the patrols will come from. But i don't want to make it so where the NCR is everywhere i would like to add some more gang factions that are like the powder gangers and fiends, as well as make a new loction for the powder gangers and have the NCR take back control of the prison. Are there going to be separate mods like one for the NCR one for the Legion and for the Independent and House or will this just be one big mod? Cause i was thinking for the Legion that the Mojave is pretty much all torn up and that the fiends control half of the Mojave, as well as adding some people who are trying to hide from them and seek refuge. Also i'm thinking the Strip would pretty much be destroyed and some Casinos would have prisoner and slaves inside of them as well as the rest of the Mojave desert. Devilman pretty much summed up what the Strip should look like if it were to be occupied by certain people. So if you have any thoughts or comments, concerns, let me know, cause i really see this mod being great and expanding so much Link to comment Share on other sites More sharing options...
devinpatterson Posted March 5, 2014 Share Posted March 5, 2014 (edited) Regardless of which faction the player supported during the game Guys if we're working on this in a communal project lets keep it in the main thread. Partly my fault for posting a response and keeping the thread going. My sleep addled brain thought this was the independent NV thread. If you want to go this one solo semper45, no worries, ignore this post/intrusion. But I think we can get a lot more done in unison. Edited March 5, 2014 by devinpatterson Link to comment Share on other sites More sharing options...
Semper45 Posted March 5, 2014 Author Share Posted March 5, 2014 i thought we we were in your thread....my bad Link to comment Share on other sites More sharing options...
Devilman1975 Posted March 5, 2014 Share Posted March 5, 2014 No probs. I'll repost my last comment on the main thread. Link to comment Share on other sites More sharing options...
devinpatterson Posted March 5, 2014 Share Posted March 5, 2014 i thought we we were in your thread....my bad Don't sweat it brother, I thought I was in the independent thread too, it's actually my bad. I have to jet but we'll get you started on the stuff in teh previous post when I get back. I'll plop down a reply in teh independent nv thread. Link to comment Share on other sites More sharing options...
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