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A new mod WIP


TotallyNotToastyFresh

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Now, before I begin, I need help with one thing, and I am positioning it at the top of this post because I know that if I have it in the middle it won't get answered, so here it is: How the bloody hell do I add water? I go to my cell properties, tick the 'has water' box and then I set it to around 6000. I then click apply, then I close the box, then open it again and it goes back to the state it was before I check 'has water'. Any insight here would be great.

 

Right, down to business...

 

I've just begun making a small player home mod, which adds a small bunker positioned on a cozy ridge just outside Oasis. The sides are decked with laser turrets to keep out the pesky raiders trying to nab your useless crap. I'm going to have various additions that can only make sense in this setting (near Oasis) like an underground grotto and stuff. Here's some screens.

 

http://img200.imageshack.us/img200/318/bunker1.jpg

http://img12.imageshack.us/img12/7602/bunker2.jpg

 

Now, as an entryway I'm going to have a room no larger than the size of those two pillbox bunkers you see in the screens. I can;t decide what to put there. Any crit would be great.

 

Cheers, Toasty

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