invaulute Posted February 26, 2014 Share Posted February 26, 2014 (edited) I'm sorry for asking for help with this thing that is probably very simple but I'm not computer minded. I'm making a player house mod with lights that turn on and off. I followed a great tutorial by KittenKiller for using electrical switches as light switches. http://www.youtube.com/watch?v=0hqaf2dlbio I'd like to be able to use the hotel lamp and the generic lamp (for example) as static light switches to turn on and off a light emitter placed beneath them so i can turn the lamps on and off in game. Is there an invisible activator in the GECK that i can place over the lamps, and then follow the tutorial as normal but with the option for static mesh that it describes at the end? Maybe there's some much simpler way to do this by connecting a static lamp to a light emitter using "Activate Parents" but I tried and it's like another language to me. Thanks for any help! Edited February 26, 2014 by invaulute Link to comment Share on other sites More sharing options...
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