darkus37 Posted August 14, 2009 Share Posted August 14, 2009 Hello, I'm working on a mod for the megaton house and I've decided to move Wadsworth into a corner so that he would be out of the way unless I needed him. Unfortunately, despite placing collision fields around him, he always appears in front of you when you walk in the door. I've moved the x-marker and this metal plate that is underneath him, but nothing seems to affect him. I have also tried moving that electronic thing-a-ma-jig but it doesn't seem to matter. Is there anything I can do to move him to that point and him him stay there so that he doesn't move around? Thanks. Link to comment Share on other sites More sharing options...
gsmanners Posted August 15, 2009 Share Posted August 15, 2009 Give him an AI package? Seems like the easiest solution if you're using GECK already. http://geck.bethsoft.com/index.php/Travel_Package Link to comment Share on other sites More sharing options...
darkus37 Posted August 16, 2009 Author Share Posted August 16, 2009 Thanks for replying but I'm not really familiar with the GECK other than putting the pieces together. As for the AI package - I don't know how to work with it and deleting the ones he already has still has him appear in front of you when you enter the house. Thanks anyway. Link to comment Share on other sites More sharing options...
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