Oppressor Posted August 15, 2009 Share Posted August 15, 2009 I used playidle and pickidle in the console and neither of commands help. I can just see my animation played once and when it stops my character resets his pose. I used BFBAK (Breeze's Animation Kit) to make an animation and I also set cycle type to CYCLE_LOOP in the .kf file. "Loop forever" is greyed out in GECK. What should I do to make looping animation? Link to comment Share on other sites More sharing options...
Oppressor Posted August 15, 2009 Author Share Posted August 15, 2009 bump Link to comment Share on other sites More sharing options...
Oppressor Posted August 16, 2009 Author Share Posted August 16, 2009 Bump again. I tried adding StartLoop and EndLoop timetags like in vanilla push up animation. I tried switching CYCLE_CLAMP and CYCLE_LOOP in nifskope. Updating kf with kfupdater does not make sense. I tried almost everything. Animation still does not loop. Please help. Link to comment Share on other sites More sharing options...
Recommended Posts