Wikinger9048 Posted August 15, 2009 Share Posted August 15, 2009 http://www4.picfront.org/picture/YBGFp1QiG/img/Dummy.JPG when i doo rext things in the last time, i got this Problem. what could it being? that bug is total random and i got no idea. :wallbash: Link to comment Share on other sites More sharing options...
ecksile Posted August 15, 2009 Share Posted August 15, 2009 The hemlet got rotated on the xyz axis in nifskope some how. You will have to navigate to the nitristips main node in nifskope and edit the axis until it sits correctly in game. I think it is the X axis and it looks like -90 degrees should work. Link to comment Share on other sites More sharing options...
Ihoe Posted August 15, 2009 Share Posted August 15, 2009 This happens to me As well, are you sure about that scksile? Link to comment Share on other sites More sharing options...
tom998 Posted August 15, 2009 Share Posted August 15, 2009 You could always check the geck and in the character then down to the bottom of that tabbed section you should see something like update face not 100% sure but that should snap your helmet back ontop of your head its something abount not having and egm fileall check the forums theres alot of info bout this problem...... Link to comment Share on other sites More sharing options...
BadPenney Posted August 15, 2009 Share Posted August 15, 2009 Don't worry about messing with it in NifScope. Use update facegen model availability in the GECK under the character pulldown menu. That will set it right. If this isn't in the FAQ section already then it should be. Link to comment Share on other sites More sharing options...
woodrat Posted August 16, 2009 Share Posted August 16, 2009 if update facegen model doesn't work, you'll need the .egm file. Link to comment Share on other sites More sharing options...
Wikinger9048 Posted August 21, 2009 Author Share Posted August 21, 2009 So, i chance the P rotation in Nifescope to 90 and the Helmet is now normal wearing. Thats not a new Model, thats just a normal Texture. I dont understand whats wrong with new the Textures. Link to comment Share on other sites More sharing options...
sp86 Posted August 22, 2009 Share Posted August 22, 2009 You updated the object, it means you have to update the head model, as has been suggested previously. Link to comment Share on other sites More sharing options...
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