noobshi Posted February 26, 2014 Author Share Posted February 26, 2014 What are the best and worst case scenarios? Best: Well, Skyrim has only been out for what, 2-3 years? It took Bethesda much longer than that after Oblivion to announce Skyrim. There's no reason to suspect they won't make TES 6, especially since as others have mentioned, TESO is not made by Bethesda and Bethesda made a ton of money on Skyrim. Worst: You just said that Skyrim is a timeless masterpiece with limitless potential thanks to mods, and for some reason that disappoints you about TES 6? Even if there's no TES 6, that really just means a dedicated team will mod the rest of the continents into Skyrim eventually. Hell, there are still devoted teams and hundreds of individuals working on almost every part of Morrowind, and great game as it is, it never appealed to the same vast quantity of people as Skyrim. My opinion: Tes 6 will happen, probably in ~3 years following precedent. And they'll probably half-assedly upgrade the Creation Engine to DX11 for it. It'll probably be the same size as Skyrim to avoid accusations of making the game worse, but have more dynamic effects to save development time, and as a result will lead to more polished but ultimately similar quests just like Daggerfall, Oblivion and Skyrim. It'll sell more than Skyrim but get worse reviews, because no sequel ever manages to escape that once it attracts the casual crowd with very short memories. It'll probably be in the Summerset Isle, because that's the area that I find least interesting but seems easiest to develop since they won't need to make walking trees or dynamic sand deformation and tessellation, like they would in the other remaining regions of Tamriel on next-gen hardware. They'll probably reintroduce simplified spellcrafting and remove torches, because that's the kind of trade-off that Bethesda loves to make. They'll remove werewolves again if they don't have to fit a norse theme, but they may keep a couple boss dragons just to say they still have them, because that's just a nice easter egg for fans and good avertising at the same time. They'll toy with online multiplayer but will ultimately decide just to integrate world events and friend tracking into a leaderboard on their website, because that's what large developers do when they can't quite figure out the logistics of multiplayer. They'll ditch sampled antialiasing altogether to net the performance and visual returns of a deferred lighting engine, now that they've already patched deferred shadows into Skyrim. Instead they'll focus on custom coded MLAA and 4K for jaggy removal, because that's much more efficient and saves a lot of time during development.Timeless "masterpiecie", when the did i said it was a timeless master piece?. I don't know why you are putting words in my mouth. Timeless games are like Zelda, ones where you can pick it up after years of it releash, re-playing it and enjoys it. A masterpiece is a game that did EVERYTHING rights. I do not think Skyrim is a masterpiece, the combat is slow and boring, but that doesn't mean that I dont enjoys it like when i first bought it. That's what i mean by timeless, I can come back to play it again and again. Link to comment Share on other sites More sharing options...
noobshi Posted February 26, 2014 Author Share Posted February 26, 2014 ut took them more than 2 years after oblivion to anounce TES V skyrim is just over 2 years old it take time lot of time and brainstorming to come up with new thigs or redesignig older ided i don't think we will know before 2015 besides launching a follow up or a succcesor so shortly after a major commercial succes like TES V was mostly only leads to major dissapointment for both the buyers (we ) and he developers themselves thp i still believe they could have done a 4th DLC if they didn't had all those problems with the PS 3 version btw ESO is a complete different thing made by another studio and has nothing to do with the design proces at bethesda , it only happens to use the same world"I think Bethesda is running out of ideas for the single player The elder scroll series" Did I said anywhere that Bethesda made the ESO? Link to comment Share on other sites More sharing options...
kleinstaff Posted February 27, 2014 Share Posted February 27, 2014 ut took them more than 2 years after oblivion to anounce TES V skyrim is just over 2 years old it take time lot of time and brainstorming to come up with new thigs or redesignig older ided i don't think we will know before 2015 besides launching a follow up or a succcesor so shortly after a major commercial succes like TES V was mostly only leads to major dissapointment for both the buyers (we ) and he developers themselves thp i still believe they could have done a 4th DLC if they didn't had all those problems with the PS 3 version btw ESO is a complete different thing made by another studio and has nothing to do with the design proces at bethesda , it only happens to use the same world"I think Bethesda is running out of ideas for the single player The elder scroll series" Did I said anywhere that Bethesda made the ESO? i doubt that they lack ideasuf they really are than i am worried for the rest of humanity Creating a fantasy world is a matter of creativity and cretivity is infinitivejust look at the old AD&D forgotten realms world before WoTC took over and milked the whle franchise death , it didn't die because of lack of creativity but like i said it took bethesda almost 3 years before they even anounced TES V exêct some great news on E13 in 2015 or 2016but aslong as their sale figures of TES V are still good they are not in a hurry Link to comment Share on other sites More sharing options...
baal1980 Posted February 27, 2014 Share Posted February 27, 2014 Whoa... I had no idea they sold SO MANY units on XBOX360, compared to PC. It's mindboggling! Link to comment Share on other sites More sharing options...
Lachdonin Posted February 27, 2014 Share Posted February 27, 2014 Bethesda is very definitely not running out of ideas. In Skyrim alone, they implemented at least 4 explorable story arcs which they could build on. There's the Mane, the unrest in Valenwood (which typically leads to a Wild Hunt) the resistance in Hammerfell, the schism between Orsimer and the Strongholds. You also have story arcs introduced in Dawnguard involving Auri'el, the Argonians in the novels. Oh, there's also the Thamlor control of Balfiera. They've left far, far too many bread crumbs in Skyrim alone to imply that they're running out of ideas. Link to comment Share on other sites More sharing options...
TheVampireDante Posted February 27, 2014 Share Posted February 27, 2014 Plus - the simple point that killing off the main line of games in such a money making franchise would be a very stupid idea. They know the MMO isn't going to be for everyone, if Bethesda had thought that was really the way to take the series forward in totality - they would have developed the thing themselves - not wait until Zenimax sidelined the protect in it's new purpose built studio.There's more to come, They know the main draw of the series isn't just what they put in - it's what they allow the fans to put in by supplying the tools to mod their games. Modding is a serious factor when it comes to the TES and Fallout games (in regards to MW, OB, Skyrim - FO3, F:NV) - Modding, which is a limited factor in online games.Look at the older titles, people still mod them, so someone must still be playing them - which will in turn make others wonder what's so interesting, so they might buy the game to find out. It's a much decreased number, but it's still sales of their products and that shows a continued and happy fanbase. People want fun games, and people can get more fun out of a game they can change to suit themselves. Add/remove what they want, change things how they wish and improve on the existing base. You let people mod the games you provide, your going to have a happy and quite possibly long term fanbase that will keep returning to buy your wares. Best medium for that type of freedom of creativity? Single player games. Link to comment Share on other sites More sharing options...
GoodfellowGoodspring Posted February 28, 2014 Share Posted February 28, 2014 My hope was that the next game would of the entire of Tamriel.. i guess a MMO would be the next logical step. I never played Morrowind, but my greatest gripe with Skyrim was that i felt pushed into being a Nord because Skyrim is home of the Nords. I loved Oblivion because it was so diverse, i could become any race and feel at home at one of there cities or districts. However, having just one race/culture/architecture, however detailed, just won't be enough for me next time. I explored Elsweyr via mod with Oblivion, and that was great. But that was alongside Cyrodill, just having a desert to explore would be anti-climatic for me. I have no idea about the tech, but the next Elderscrolls game would need an updated engine (one which could support more AI on screen,) and be good enough to provide a whole map of Tamriel with the same detail as found in Skyrim. I don't mind if it takes 6 years for that tech to become available or if it takes an extra 6 years developing it, i see this as the next step in the series and would find anything less than that disappointing. Link to comment Share on other sites More sharing options...
kleinstaff Posted February 28, 2014 Share Posted February 28, 2014 My hope was that the next game would have the entire of Tamriel.. i guess a MMO would be the next logical step. I never played Morrowind, but my greatest gripe with Skyrim was that i felt pushed into being a Nord because Skyrim is home of the Nords. I loved Oblivion because it was so diverse, i could become any race and feel at home at one of there cities or districts. However, having just one race/culture/architecture, however detailed, just won't be enough for me next time. I explored Elsweyr via mod with Oblivion, and that was great. But that was alongside Cyrodill, just having a desert to explore would be anti-climatic for me. I have no idea about the tech, but the next Elderscrolls game would need an updated engine (one which could support more AI on screen,) and be good enough to provide a whole map of Tamriel with the same detail as found in Skyrim. I don't mind if it takes 6 years for that tech to become available or if it takes an extra 6 years developing it, i see this as the next step in the series and would find anything less than that disappointing.there is a reason why that MMO is being made by a complete different studio than bethesdaIt is because bethesda is the goose with the golden eggs that MMO zenimax is making is a wealk attempt to make quick money on the MMO market and has nothing do to with the development of the next TES game This has been said over and over , againand aslong sales of skyrim are doing well even for a 2 year old game they are not in a hurry Link to comment Share on other sites More sharing options...
Rennn Posted February 28, 2014 Share Posted February 28, 2014 (edited) My hope was that the next game would have the entire of Tamriel.. i guess a MMO would be the next logical step. I never played Morrowind, but my greatest gripe with Skyrim was that i felt pushed into being a Nord because Skyrim is home of the Nords. I loved Oblivion because it was so diverse, i could become any race and feel at home at one of there cities or districts. However, having just one race/culture/architecture, however detailed, just won't be enough for me next time. I explored Elsweyr via mod with Oblivion, and that was great. But that was alongside Cyrodill, just having a desert to explore would be anti-climatic for me. I have no idea about the tech, but the next Elderscrolls game would need an updated engine (one which could support more AI on screen,) and be good enough to provide a whole map of Tamriel with the same detail as found in Skyrim. I don't mind if it takes 6 years for that tech to become available or if it takes an extra 6 years developing it, i see this as the next step in the series and would find anything less than that disappointing. That's not going to happen, the development time would be so long Bethesda wouldn't make a profit off the game when it finally released. They'll probably go with a new engine, but that won't be enough to handle all, or even half, of Tamriel because it would simply take too long to make. The only reason it's being done in an MMO is because MMOs are always less detailed, less unique, and less polished than single player games. Edited February 28, 2014 by Rennn Link to comment Share on other sites More sharing options...
PETNOS Posted February 28, 2014 Share Posted February 28, 2014 I honestly don't know what to expect for an Elder Scrolls VI. Bethesda has been so damn unpredictable in the past I feel like concluding anything is a mistake. I am hoping for a new engine, though. That'd be refreshing. And looking at those sales figures for the Xbox 360 left me with two nasty feelings..."God damn game piracy." and..."God damn consoles. You better not get your filthy little teeth into Bethesda." Link to comment Share on other sites More sharing options...
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