billypnats Posted August 16, 2009 Share Posted August 16, 2009 Well basically what the title says, I don't want to use the in game AA cause after 5 minutes of game play, this happens http://www.bethsoft.com/bgsforums/index.ph...06965&st=20 Other people with pretty much the same setup says they got it working thru CCC but forcing AA just doesn't do it for me :( EDIT: As I thought, the optimizations and AA and AF only worked when I renamed fallout3.exe to oblivion.exe to trigger oblivion driver thingys. But then FOSE doesn't work either.... can someone advise a solution? Link to comment Share on other sites More sharing options...
laffindude Posted August 16, 2009 Share Posted August 16, 2009 It isn't forcing the AA on. Do you have adaptive anti-aliasing on in the driver AND turned on transparency multi-sampling in FO3 launcher. Adaptive anti-aliasing is a misnomer. It is actually transparency multisampling, which is the error that is shown (the lack thereof) in the op of that thread. Edit:Also, the problem is alot more apparent on small texture size. I tested on my modding computer that has a 4870, and it is barely noticeable with texture set on high, but very ugly transparency edges on small textures. Link to comment Share on other sites More sharing options...
billypnats Posted August 16, 2009 Author Share Posted August 16, 2009 well no, I had it disable in CCC and enable in game, I switched it around but its no good. I somehow managed to get AF working once but I haven't been able to reproduce the results. Thanks for help tho Link to comment Share on other sites More sharing options...
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