Ballosaurus Posted February 27, 2014 Share Posted February 27, 2014 (edited) I've seen people run the game perfectly using the highest NMC texture pack with specs that are worse than mine, and on my original computer that had far worse specs it ran pretty well too. Yet my game keeps crashing after I install the game. I made a new save, went out of Doc's house and after I went inside the bar, the textures in there went completely black and the game crashed.Now when I load a save it takes about ~2 minutes for the game to crash. If I enter a house = crash. If I walk around, the game crashes. I even switched my NMC texture pack to Poco Bueno, yet the crashes didn't lessen much. I use the NVSE 4gb enabler as well. My specs: i5 3570k, not overclocked (perhaps I should) Zotac GTX 680 2gb (factory overclocked) 8GB RAM Here's my list of mods, I also use an ENB (Originally used Rudy ENB, switched it to Realism ENB) Screenshots of my mods: http://imgur.com/J0Ax41d,JtjVr8B My .ini's: Fallout.ini [General]SStartingCell=SCharGenQuest=00102037SStartingCellY=SStartingCellX=SStartingWorld=STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=FalloutNV_lang.espSTestFile1=FalloutNV.esmsEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsasUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, 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Vsk.bikiFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0bUseThreadedBlood=0bUseThreadedMorpher=0bBorderRegionsEnabled=1bDisableHeadTracking=0bTrackAllDeaths=0uiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bPreemptivelyUnloadCells=0iNumBitsForFullySeen=248iPreloadSizeLimit=26214400bUseHardDriveCache=0bEnableBoundingVolumeOcclusion=1bDisplayBoundingVolumes=0bUseThreadedTempEffects=1bUseThreadedParticleSystem=0bExternalLODDataFiles=1bCheckCellOffsetsOnInit=0uGridDistantTreeRange=5bCreateShaderPackage=0bWarnOnMissingFileEntry=0bAllowScriptedAutosave=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbUseThreadedAI=0bChangeTimeMultSlowly=1bCheckPurgedTextureList=0bAnimateDoorPhysics=0sLanguage=ENGLISHbLoadFaceGenHeadEGTFiles=1[Display]fDecalLifetime=10.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=0bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bImageSpaceEffects=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse 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or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. 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Found[Pipboy]fBlurRadiusPipboy=3.5fBlurIntensityPipboy=0.25fScanlineScalePipboy=50bEnableFlickerPipboy=1bUsePipboyMode=1[interfaceFX]fDefaultBurstDuration=200fDefaultBurstIntensity=2fMiniBurstDuration=200fMiniBurstIntensity=1.5;pulse effectfPulseBrightenIntensity=0.25fPulseRadiusIntensity=0.5fPulseRate=0.0006;pipboy menu transitionsfVertHoldChance=0.08fShudderChance=0.20fScanlineScaleMenus=50.0000bEnableFlickerMenus=1bEnableScanlinesMenus=1bEnableScanlinesPipboy=1fBlurRadiusMenus=0.3000fBrightenMenus=1.7000fBrightenPipboy=1.3000bUseImageSpaceMenuFX=1fBlurIntensityHUD=1.2000fBlurRadiusHUD=2.0000fScanlineFrequencyHUD=0.0000fScreenLightBaseIntensity=0.6fScreenLightRadius=6[RenderedTerminal]bUseRenderedTerminals=1fRenderedTerminalFOV=0.15fRenderedTerminalZoom=36bDoRenderedTerminalScanlines=1fRenderedTerminalScanlineScale=130.000000fRenderedTerminalHPos=0.0fRenderedTerminalVPos=0.38fScreenLightBaseIntensity=1.2fScreenLightRadius=80fScreenLightColorR=0.68fScreenLightColorG=0.74fScreenLightColorB=0.62fRaceSexMenuHPos=0.0fRaceSexMenuVPos=-0.6fRaceSexMenuZoom=70.0fRaceSexMenuScale=0.5[Decals]uMaxDecalCount=100bProfileDecals=0bDecalOcclusionQuery=1[TerrainManager]fSplitDistanceMult=0.75fBlockMorphDistanceMult=0.70bUseNewTerrainSystem=1bUseDistantObjectBlocks=1fBlockLoadDistance=125000.0fDefaultBlockLoadDistanceLow=50000.0fLowBlockLoadDistanceLow=25000.0fHighBlockLoadDistanceLow=50000.0fDefaultTreeLoadDistance=25000.0fLowTreeLoadDistance=10000.0fHighTreeLoadDistance=40000.0[VATS]fVATSLightLevelMin=20.0fVATSLightLevelMax=65.0fVATSLightAngle=0.0fVATSLightDistance=100.0fVATSLightElevation=100.0fVatsLightColorR=0.35fVatsLightColorG=0.35fVatsLightColorB=0.35[screenSplatter]bScreenSplatterEnabled=1 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I hope this was informative enough for you guys to help me. :smile: Edited February 27, 2014 by Ballosaurus Link to comment Share on other sites More sharing options...
Ballosaurus Posted February 27, 2014 Author Share Posted February 27, 2014 Damn, I just noticed the title might be a bit misleading. I meant to imply that it's the NMC texture pack and/or Poco Bueno that is causing the crashes. Link to comment Share on other sites More sharing options...
Purr4me Posted February 28, 2014 Share Posted February 28, 2014 Damn, I just noticed the title might be a bit misleading. I meant to imply that it's the NMC texture pack and/or Poco Bueno that is causing the crashes.you do know or realise everything you posted here deals directly with the ENB binaries? if you cant see that, no one will help you. NMC and Poco are games software that were developed from the games dics. The binaries are not. d3d9.dll is the rendering object, it controls every aspect of what you see on that screen. Blacking out, textures, any other weird things and just a single file causing all of that. Tweaked ini files outside of the vanilla packaging and you think that Nmc or Beno is at fault? why not try to run a normaly installed game first before killing off your mods. i5 3570k, not overclocked (perhaps I should) Zotac GTX 680 2gb (factory overclocked) 8GB RAM Intel chips are well known to not get along with ENB's and for that matter, a lot of games. sound issue for one .incorrect Mdac reading of older codes for 2. Floating points on new systems were corrected in modern chips, when the games did not have that available at production dates, so they are not programed for the corrected chips. a lot of techno babel ...so just remove the ENB's and reset the game back to normal and get on even ground with every one else so we can help you. I bet the weather mods go nuts too.kitty Link to comment Share on other sites More sharing options...
Ballosaurus Posted February 28, 2014 Author Share Posted February 28, 2014 (edited) The only active weather mod I have is one that is essential to the ENB, otherwise it won't work, simple as that.Also, the mods I currently have did work perfectly on my older computer, the only difference is the GPU and CPU (albeit it was an AMD one, however, I've seen people running the game with mods pretty much the same as mine using an Intel). I've reinstalled the game back to a clean slate multiple times, yet when I download the texture mods, be it Poco Bueno or NMC, it will crash. All other mods work fine. I'd also like to add that Fallout 3 and Skyrim ran with no problems (with the occasional crashing, but that's always with the normal game, and it the time between these was about a million times larger than on my New Vegas), with the ENB and texture pack.Realism ENB + NMC's textures are also in Fallout 3. Edited February 28, 2014 by Ballosaurus Link to comment Share on other sites More sharing options...
Ballosaurus Posted February 28, 2014 Author Share Posted February 28, 2014 (edited) I think I found the problem. It appears to be Omegareds Transparency fix for ENB, after uninstalling it the game hasn't crashed in a long long while.I'll report later if it starts crashing again. Edit: ARGH, IT DOESN'T WORK ANYMORE. This problem is really rustling my jimmies. Edited February 28, 2014 by Ballosaurus Link to comment Share on other sites More sharing options...
Purr4me Posted February 28, 2014 Share Posted February 28, 2014 (edited) perhaps a saved game prior to the install of the ENB files? the ones you mentioned? or did you run all of that from stage 1 ? your saved game retain codes with in them and expect to use said codes. it's kinda hard dealing with outside tweaks in any of these games. I hope you get it sorted out. I can't help you with ENB's or it's codes, Vanilla games software yes, binaries no. that desktop screen is so very important to that engine and the things made for these games. toying around with it can give you gas in large proportions.open a window.... kitty Edited February 28, 2014 by Purr4me Link to comment Share on other sites More sharing options...
Ballosaurus Posted March 1, 2014 Author Share Posted March 1, 2014 I did start a new save after the reinstalls/after installing new mods. Thank you for trying to help me though, I really appreciate it. I think I'll try and reinstall again and do a little .ini tweaking after the game has installed again. Link to comment Share on other sites More sharing options...
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