gurgelstock Posted August 17, 2009 Share Posted August 17, 2009 I usually hit my right mouse button when I once again have to reload while beeing surrounded and attacked by ghouls. I always assume I will kick them away or punch them with my rifle. I dont remember which game is responsible for this leftover behaviour that I cant get rid off. But maybe I wont have to, behold my majestic idea: The punch buggy ... ehrm button of course.Maybe a kick would even make more sense, since you should be able to use it while reloading. Plus it would save us (and by that I dont mean myself) from having to do all these custom animations :whistling: Link to comment Share on other sites More sharing options...
D_V_A Posted August 17, 2009 Share Posted August 17, 2009 yeah, sounds like a good idea, but the right click is for aiming and scopes... and to just keep kicking everytime u push the reload button would be ridiculous... and to remap the keys would lose its point... so it's a pretty tough call Link to comment Share on other sites More sharing options...
rebel28 Posted August 17, 2009 Share Posted August 17, 2009 My friend was saying I should request this, after we played L4D Link to comment Share on other sites More sharing options...
gurgelstock Posted August 17, 2009 Author Share Posted August 17, 2009 and to just keep kicking everytime u push the reload button would be ridiculousYes, that wouldnt work, but any other key would be fine I guess. I dont mind bashing X instead of Right Mouse Button really @ rebel28: I had some great fun playing that on our local network Link to comment Share on other sites More sharing options...
eleglas Posted August 17, 2009 Share Posted August 17, 2009 You could easily hotkey the attack to something like H, but it will require new animations and stuff. But requests rarely get done if it requires new animation, sorry. Chance this gets done: 3/10 unlikely Link to comment Share on other sites More sharing options...
test2 Posted August 21, 2009 Share Posted August 21, 2009 +1 Imo, almost ALL projectile weapons should double as melee.Using them as such should severely damage 'em of course ... Binding it to keyboard doesn't seem practical.It would mostly be used in situations when you'd rather not let go of WASD.I'd suggest binding it to RMB (remapping scope/ironsight to MMB). On the topic of animation, some pragmatism is in order.The standard punch/swing (unarmed/melee) animations should suffice to start out with.If it JustWorks and gains some popularity, I'm sure an animator would show up eventually.Functionality > Aesthetics. Link to comment Share on other sites More sharing options...
simonquick Posted August 21, 2009 Share Posted August 21, 2009 its agood idea but what if you are against a super mutant behemoth? kicking that is useless lol Link to comment Share on other sites More sharing options...
D_V_A Posted August 21, 2009 Share Posted August 21, 2009 well I guess you'd have to strategize your kicks, just like every other weaponyou have a .32 revolver in your inventory but u don't use that against a behemoth, do ya? Link to comment Share on other sites More sharing options...
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