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What is the purpose of 1st Person Model Object in GECK?


Antartic

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I know that in vanilla the weapon is shown in low resolution by default, and 1st person turns it in more resolution only when you equip this weapon. This thing lower the render process in older PCs when multiple enemies.

 

But If I’m carrying a custom weapon (that only I will be using in the game), the 1st Person Model Object seems unnecessary because (I think), Is less work to do (I need to add only one model in GECK), is less size of the ESP file (because it has less info), and is less work to process by the game (who only has one model to show).

 

By doing that, I noticed that my weapons work the same with, or without, 1st Person Model Object. But I want to know if those assumptions are right, or I’ll need to add 1st Person Model Object due to mod stability, or compatibility, or another thing that I can’t imagine right now...

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basicly its right, although personal I have had issues with weapon models with mod kits applied not wanting to work correctly without a 1st person model myself

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