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Texture paths and NifSkope


jemiari

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How do I change texture paths in NifSkope? I have the very latest version and when I open .nifs I can find no indication of texture path assignment. I've never encountered this problem with Oblivion meshes, so I guess there must be something different about the way FO3 meshes are handled?

 

Thanks.

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open the nif in nifskope, expand the main BSFadeNode, then expand the NiTriStrip or Shape

then expand the BSShaderPPightingProperty, click on BSShaderTexureSet. in the details window expand the Textures and you can browse for new files using the purple flower. but if nifskope doesnt add the root Textures folder to the file path, add it manually

 

cheers

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