Jump to content

Name: Nevena's Twin Lamps & Slave Hunters


Guest Plugin Manager

Recommended Posts

Guest Plugin Manager

Disclaimer: This topic has been created automatically for discussion regarding this mod. The mod author may or may not view comments left here.

 

Mod name: Nevena's Twin Lamps & Slave Hunters

 

Mod description: This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction.

<p>

As a general overview, it incudes: two new classes, one new faction, 3 new books (one of which is baaaad), ~20 misc notes, ~ 20 misc items, one new bed and a printing press (Dongle`s), underwear, a skooma still `Easter Egg` with a couple hidden new recipes including one new ingredient, two new weapons found via quests, ~50 NPCs, ~40 scripts, roughly 100 faction quests & subquests, a quest NPC with 100 random `restocking` quests, and probably more.

<p>

Also, every single slave in the game I could find is now able to be freed (though some require you to be on a quest first). The keys are placed either on a logical owner, or nearby. If you do the right quests for the Twin Lamps, you`ll get a `special key`.

<p>

NOTE: This plugin also includes dev-tool `cheats`, as I chose to leave in the tools I created to better help me test this plugin. I personally think the plugin is more fun if it is played through, but it`s tradition to give players the choice.

<p>

Version 1.1 - Corrected typos, including in the Undelivered Mail quest.

Made sure all MW's slave keys were actually placed in the game.

Added more Slave Hunter dialogue options to more factions.

Now slaves only have a 50% chance to know where a safehouse is.

Changed one of the Skooma Still recipes. (See Part 5.)

1.11- Corrected a typo that interfered with Ilmeni Dren's quests. <br>

1.12- It appears it wasn't a typo, but a corrupted plugin that has caused odd errors for some players. Also tweaked some dialogue while reconstructing the plugin.<br>

1.2 - Corrected some Slave Hunters "expedition" dialogue. Added the slave script to Yakove in the Suran Slave market. Corrected a MW bug in which the slave cell key didn't work. Arlen Teague now sells grey ice, with a replenishing supply. You may now turn in embraced vampires using Cortex' Vampiric Embrace mod for a reward from the Slave Hunters.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...