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For a while, I was doing like what quite a lot of people I imagine do and try to use mods to make Skyrim a better RPG.

 

You know, excellent mods like Frostfall, Realistic needs & Diseases, Morrowloot etc.

 

But I feel that this approach is a bit hollow sometimes. It really doesn't mesh with what clearly was Bethesda's main goal with Skyrim. It certainly wasn't trying to be like Morrowind or Fallout.

 

So I thought, a lot of the game's appeal comes down to character building. My favourite mod for the game is probably SPERG, simply because it's a relatively clean and easy (sorry Skyrim Redone) mod that massively enhances the character archetypes you can aim for in the game, without changing the acknowledgement that this is a combat game, and that speechcraft mainly exists to make more gold and to Dragonshout better.

 

With the open world and emphasis on loot and character building, Skyrim feels closer to the first Sacred more than it ever does Morrowind, at least for me.

 

So it raises the interesting question, there's so many mods available for Skyrim, and people often talk about the ones that try to enhance immersion and realism over ones that simple enhance it as a combat experience.

 

i believe the most important mod for this philosphy is the excellent Dynamic Loot mod. By having enemies drop gear it kinda removes the necessity to rely on crafting for everything, which solves the issue of how to play an effective character who ignores crafting. That allows for a bit more choice about specialisations. It also adds easy motivation for you to go out into the world and hack enemies to bits, you'll actually get something for your trouble.

 

Mods that enhance player abilities and the combat definitely help to. EnaiSiaion's series of mods that add greatly to the magic and powers in the game fit very well, and furthered the idea of choices and empowerment in the game. Now choosing to be an assassin has more meaning, because say, taking the Shadow stone power in Aurora Doomstone gives you a teleport rear ability that allows for backstabbing.

 

Whilst a lot of this makes the game easier, it can be balanced out by using mods that make the game harder, however, I am unsure what mods work work best for that.

 

So I put to the denizens of the Nexus, what mods have I not mentioned that can make Skyrim a good lite ARPG?

 

 

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