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Enemies often get stuck in Objects/Terrain


kiudee

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Yesterday I reinstalled Fallout 3 to get a clean install for FWE.

 

This is my load order:

 === Master Files ===
Fallout3.esm
CALIBR.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Unofficial Fallout 3 Patch.esm

=== Mods Before Overhauls ===
DarNifiedUIF3.esp
DUIF3Extras.esp
CALIBRxMerchant.esp
CRAFT - Activation Perk.esp
Stealthboy Recon Armor - CRAFT.esp

=== FWE + other Mods with FOIP Patches ===
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - Optional Free Play After MQ.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - FWE Master Release.esp
EVE Beta_0.9.2.esp
EVE Main - FWE Master Release.esp

=== Various other Mods ===
GreenWorld.esp
RobCo Certified.esp
Wasteland Whisperer.esp
CASM.esp
MoreMapMarkers.esp
Fellout-Full.esp
Fellout-pipboylight.esp
Project Beauty.esp

Total active plugins: 27
Total plugins: 29

 

Problem:

Pretty often raiders (didnt observe it with other enemies yet) are getting bugged. It seems they are stuck in an object or the ground. But they sometimes are getting teleported back and forth without being able to move properly.

While they are in that mode, I cannot hit them properly. VATS is displaying the model correctly, but I am not able to hit them with my weapon. (They of course can hit me :thumbsup:)

edit: The same is happening for mines too - I can trip them and get damage, but I cannot highlight them to press defuse.

The only 'fix' for that situation is either quitting the game and reloading the savegame. That works in releasing them from their bugged state, but they soon will be stuck again.

Or I open the console and kill them via command.

 

I suspect it may be a problem with MMM but as nobody has had a similar problem I hope you can help me.

Thanks in advance :thanks:

 

edit: Before anybody asks:

- ArchiveInvalidation invalidated

- Patch 1.7

- FOSE v1.1 beta9

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Glitches man...

 

 

 

 

 

Although it shouldn't be happening more than once or twice per fallout session.

 

 

 

 

use 1.5 1.6 1.7 patches, and master update them with FO3edit

 

 

even further, go down the list in FO3edit normal mode an fix the conflicts or stuff that's wrong.

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