danielc Posted August 22, 2009 Share Posted August 22, 2009 ..if they don't already do this. Is it easy? Link to comment Share on other sites More sharing options...
Napalm42 Posted August 22, 2009 Share Posted August 22, 2009 Usually, but you may have to add it manually, i which case 1. go to Actors tab in GECK2. select NPCs3. Chose NPC4. Right click on it and click Edit5. On the top go to tab "Inventory"6. With the plugin you want selected as active file remove their current weapon (and ammo if nessecary)7. right click in the inventory window and select "New"8. find your weapon in the dropdown menu. Link to comment Share on other sites More sharing options...
OpposingFarce Posted August 22, 2009 Share Posted August 22, 2009 The process is easy, but is tedious. Especially if you bother to make it so its comparable to the game's assets, and make sure the weapon has degraded. I remember making a mod that added WMK weapons to NPCs. God, it took forever to do it the right way with proper weapon health. And then only some factions I gave silenced weapons, so I needed an extra leveled list. God. Worth it though. Still use the mod. It adds more to the wasteland than the current WMK esp does. Link to comment Share on other sites More sharing options...
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