Jump to content

power fists for both hands


derfthebarbarian209

Recommended Posts

Ok, i have a basic idea of how to do this mod but ill need some advice/guidance.

 

I want to make a mod so you can wear a powerfist on bith hands and fight with them as if you were wearing brass knuckles.

 

I have some basic photoshop skill and im decent with the geck, so if someone could just kind of explain to me how id use the pre-existing powerfist texture to do this?

Im thinking make a mirror image of it or something, then replace the left and right brass knuckles in the geck with the powerfists.

 

Any help woule be greatly appreciated

Link to comment
Share on other sites

Ok, i have a basic idea of how to do this mod but ill need some advice/guidance.

 

I want to make a mod so you can wear a powerfist on bith hands and fight with them as if you were wearing brass knuckles.

 

I have some basic photoshop skill and im decent with the geck, so if someone could just kind of explain to me how id use the pre-existing powerfist texture to do this?

Im thinking make a mirror image of it or something, then replace the left and right brass knuckles in the geck with the powerfists.

 

Any help woule be greatly appreciated

 

:biggrin: Great idea! Can't believe it hasn't been done yet.

 

I recommend heading over to G.E.C.K. - Fallout 3 Forum a lot of guys who frequent that forum know their way around the geck and then some. They have helped me with my mods tremendously. From my experience it definitely sounds possible. Might require some 3rd party software like Blender or Gmax to mirror it and set it up for the other hand, someone there should be able to help or point you in the right direction.

Link to comment
Share on other sites

You'll need to do some 3d modelling to make it happen, but it should be a pretty "simple" task and you can use Blender or 3ds Max or any other 3d editor capable of exporting as .nif or .obj.

 

Basically you'll need to copy and mirror the existing power fist, move it into position to be skinned to the left hand of the Fallout skeleton and skin it to the left lower arm/hand/fingers (depending on how the original powerfist is setup). If you do not do this, the model will use the existing skinning data and move as if it was attached to the right arm, which probably is not the result you are looking for.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...