murphy540 Posted March 3, 2014 Share Posted March 3, 2014 Alright, so here's my story. I'd started a new character, went about doing the shootout, siding with Ringo. I then went back to Doc Mitchell to get healed; he worked fine. Then I went down to Primm and cleared out the first level of the hotel, got severely crippled, limped back to Doc Mitchell for heals, and he worked fine. Then I went up and around to the Khans in the red canyon thing, making liberal use of my numerous explosives to crippled the cazadores before they could swarm and kill me. I eventually made it all the way to Violet's hangout before the many crippled limbs and concussion were too much, and I was out of Doctor's Bags and very close to overencumbered, even taking booze and steak to make the trip back. When I finally limped my way back to Doc Mitchell, he was doing a sandbox thing: walking around his house, grabbing foodstuffs, and then returning to a chair and eating. Going through the dialogue, "Heal me pls" ends up with me giving him 75 caps and not getting anything for it. Removing addiction didn't work either. (I was addicted to alcohol at the time, having needed to chug it to keep moving) So I opened the console, Disable and Enabled him, and tried again. No heals. Then I tried Kill and Resurrect. No heals. Finally, I coc'd to Novac and tried the doctor there—and I got healed perfectly. DeadMoney.esmCRC: F4195D66 HonestHearts.esmCRC: A3C6F698 OldWorldBlues.esmCRC: 81BC8D5B LonesomeRoad.esmCRC: 3439C14A GunRunnersArsenal.esmCRC: 11AD3E60 ClassicPack.esmCRC: 41F95714 MercenaryPack.esmCRC: D377B2B9 TribalPack.esmCRC: 0DE09873 CaravanPack.esmCRC: 228740D1 YUP - Base Game + All DLC.esmCRC: 8252BADF Ambient Temperature.esmCRC: 9D8E709C Advanced Recon Tech.esmCRC: AF3BFA97 Detect Traps.esmCRC: C3E1EE49 FOOK - New Vegas.esmCRC: C7844CD5 FOOK - New Vegas DLCs.esmCRC: DD7DFFA4 Inventory Access.esmCRC: C4A21B40 JIP Selective-Fire.esmCRC: 2E67EB6E AWorldOfPain(Preview).esmCRC: 53354F2F NevadaSkies.esmCRC: 5384D113 NVEC BugFixes.esmCRC: 8545E103 Project Nevada - Core.esmCRC: 2345512B Project Nevada - Equipment.esmCRC: 2B4F3224 Project Nevada - Extra Options.esmCRC: E0467808 Sortomatic.esmCRC: FFF00ED5 Afterschool Special.esmVersion: 2.01CRC: 5E8F97A6 oHUD.esmCRC: 279B63E9 Weapon Mod Expansion.esmCRC: D3FB484F WME - GRA.esmCRC: 9CEED987 Factions Reloaded - Merge.esmCRC: B3ADB46C WME - DLCs.esmCRC: 5092BAC5 SomeguySeries.esmCRC: EB2820F1 CHEMS.esmCRC: D9A30EBC Mission Mojave - Ultimate Edition.espVersion: 10CRC: FC30D28F MISC MERGEv3.esp (This is a PNVPlugin-created merge of a bunch of small mods; removing this from the load order doesn't let Doc Mitchell heal me.)CRC: A63C4490 Project Nevada - Rebalance.espCRC: B4A87776 Project Nevada - Cyberware.espCRC: 2E724F8C DarNifiedUINV.espCRC: E46691F1 CASM.espCRC: D22D1B16 HUD Extended - Ambient Temperature.espCRC: CE67E3EE Bobblehunt.espCRC: 21F84F03 The Mod Configuration Menu.espVersion: 1.5CRC: CCCC88E7 FOOK - New Vegas DLCs.espCRC: 0D3E46B3 The Weapon Mod Menu.espVersion: 1.2CRC: 9F55895B FOOK - New Vegas.espCRC: 0D925BEC LessIntrusiveKillCam.espCRC: 78039623 Project Nevada - Cyberware Additions.espCRC: 1A0901E8 Project Nevada - Rebalance Complete.espCRC: 5DB7A9A8 NevadaSkies - Darker Nights.espCRC: CDAAD55E Project Nevada - All DLC.espCRC: 9484B038 Light My Flare.espCRC: 35EB11E0 NevadaSkies - Ultimate DLC Edition.espCRC: 818FAC4B PMT - Responsive Kill Reactions.espVersion: 1.01CRC: 593F4677 NevadaSkies - URLIFIED Interiors.espCRC: 9626E075 CourierCacheWSE.espCRC: 273E25C9 athornysituation.espCRC: CC32F754 Detect Traps - Perk.espCRC: 31C0E60B Advanced Recon Gear.espCRC: 5F566502 Detect Traps - DLC.espCRC: 5A538E0B Advanced Recon Tech.espCRC: DCCF98ED MTB.espCRC: 55328432 avangraffscorned.espCRC: 026AB27D Advanced Recon Desert Ranger Helmet.espCRC: 0A123725 Advanced Recon Tech - Detect Traps.espCRC: 59C7CE06 Advanced Recon Range Finder.espCRC: 1DB3843C kochandbohr.espCRC: DA273240 Advanced Recon Gear - Project Nevada.espCRC: ABADC5B0 NewVegasBounties.espCRC: 79F7F358 NewVegasBountiesII.espCRC: 5B8C0A9D Advanced Recon Riot Gear Helmet.espCRC: 8DD9059E RealisticReloading.espCRC: 71CBE90E FlashlightNVSE.espCRC: DFA50EDB ammoingredientsloot.espCRC: D2658533 BlackMountainRadioEverywhere.espCRC: EDFA43BA Casino Exchange All.espCRC: 479CCB14 AWOPDeadMoney.espCRC: C31C64A3 Powered Power Armor.espCRC: 1A1950FD AWOPDeadMoneyVendorPatch.espCRC: FC4008C9 FasterDialogZoom.espCRC: A13E043E Loot Vehicles.espCRC: E823306A Ambient Temperature - PPA.espCRC: 54D25090 CHEMS - Benches.espCRC: 893A8083 MoreContainers.espCRC: CCBE9CBD CHEMS - Basic Chems.espCRC: C2B55F26 Realistic_Repair_NV.espCRC: 8038BC58 RWD-NV v1.4 [standard Version].espCRC: F26AE42C Jump Fall Fixer.espCRC: 3FEF47CB DeadMoneyMoreCraftedKnifeVariants.espCRC: DCCFCE98 EasierMassPurifiedWater.espCRC: 564CD408 IntuitiveRealisticCooking.espCRC: C04A817F LFox Missing Ammo Recipes HH DLC.espCRC: 11CAB333 LFox Missing Ammo Recipes.espCRC: 01D07078 LFox Missing Ammo Recipes GRA DLC.espCRC: AC062504 PNxEO MCMScriptFixes.espCRC: 61E3F8EF Max Level 255.espCRC: 19E45E0F T51b-Manual.espCRC: 1461A347 MiscItemIconsNV.espCRC: 9979EC6D fastervats.espCRC: 32AB58A4 Faster Terminals.espCRC: 737D57AA LeveledItemListCorrections.espCRC: 4D760EA6 LFox Bottle That Water.espCRC: 1BE298E2 NukaVend.espCRC: 8A9682ED SporePlantPods.espCRC: C2C865FC VarmintRifle22LR.espCRC: D3E572AD Vault_34_better_reactor.espCRC: 2905BAFA WeaponModsExpanded.espCRC: 0A7F9240 Weapon Mod Expansion.espCRC: 685F6957 WME - FOOK.espCRC: 24634D5F Project Nevada - WME.espCRC: BC51B676 WME - GRA - Weapon Integration.espCRC: 14C4625C WME - GRA - Vendor Reform.espCRC: E7E8379C WME - GRA - Unique Integration.espCRC: D1938579 WME - GRA - Just Guns.espCRC: EC0FFB95 WME - GRA - Complete.espCRC: 5E6F4D4E WME - GRA - Arenovalis.espCRC: 3BE2184E WME - GRA - All Weapons.espCRC: 831711EA WME - DLCs.espCRC: D06CE844 WME - DLCs Arenovalis.espCRC: DBCBAD04 WME - FOOK DLCs.espCRC: E3D81512 EVE FNV - ALL DLC.espCRC: 567ADA2A Project Nevada - EVE All DLC.espCRC: 84EE1AF7 Improved Ballistics Effects V2.espCRC: E9B5084F WMX-DLCMerged.espCRC: EBA2D49D WMX-POPMerged.espCRC: 852FA7C2 FOOK-PN Convergence.espCRC: 99915132 CasinosExchangeMoreNCRCash.espCRC: 2D405F32 OWBFullHazmat.espCRC: 5AE8037D 10mmJSPv2.espCRC: 7ACE3785 DeadMoneyJunkRoundsReduxGRA.espCRC: 3CB61D2C 44SpecialRestore.espCRC: 7750F5EC NukaChemistPlus.espCRC: 7B325AE2 WMEVE - All DLCs.espCRC: 9C58D884 FOOK-PN-WME-WMX-EVE Convergence.espCRC: 8C17F42A AWOP - Balance and Cleanup.espCRC: 42845C76 AWOP - Dead Money Redone.espCRC: E9FA4FA5 AWOP - Balance and Cleanup - PNRebalanced Health.espCRC: E176ED14 FOOK-PN-AWOP Weapon Convergence.espCRC: 89AA3ED4 MoreSurplusRounds.espCRC: 1F932142 MoreSurplusRounds HH Ver2.espCRC: C0328CEC Mission Mojave - Ultimate Edition Plus.espCRC: 06048455 Bobblehunt - Fallout 3 Bonuses.espCRC: CD7D28A5 FastSleepNV.espCRC: DE79988C HZNovacCampfire.espCRC: 589133CB ExplosionsKnockDownCritical.espCRC: 8F3C980C ExplosionsKnockDownCriticalDLC.espCRC: 209939D9 Water Purification Overhaul V1.0X.espCRC: 0623EDE2 Patient Gown at Startup by TheCalculator.espCRC: BA2755CD NoBlurMenus2.espCRC: E8867AFD Improved Throwing1.espCRC: FC4723BA DartGun alt.espCRC: 6B749C90 SkirmisherV1.espCRC: 652441EB Bashed Patch, 0.espCRC: AD140C24 Merge v11.esp (Token merge patch from FNVEdit; I keep the old ones and rename new ones)CRC: B6D163C3 Any help regarding this would be greatly appreciated. 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MrVassal Posted March 4, 2014 Share Posted March 4, 2014 (edited) I have a similar issue except that no doctor's will heal me (well, Usanagi and Doc Mitchell. I'll have to try the Novac doc). They'll take my caps but the doctor-heal-comment+animation+fadeout/fadein doesn't happen. Doctor healing worked fine early game and wasn't working at level 16-17. No mod changes occurred after game start. Thankfully I have Afterschool Special and bought the healing station, but still, having to go back to Goodsprings whenever I need my limbs healed is a major hassle. I also would appreciate any help on this. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmCompanion Core.esmAdvanced Recon Tech.esmAfterschool Special.esmThe New Bison Steve Hotel.esmSomeguySeries.esmDetect Traps.esmProject Nevada - Core.esmProject Nevada - Equipment.esmJIP Selective-Fire.esmRobCo Certified.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmoHUD.esmWMR.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmNew Vegas Redesigned II.esmMission Mojave - Ultimate Edition.espMission Mojave - Ultimate Edition Plus.espMMUE POP.espMMUE-CP-Electrocity.espBlackMountainRadioRhonda.espDarNifiedUINV.espCASM.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espAWSW.espGRARG.espProject Nevada - Rebalance Complete.espProject Nevada - Cyberware Additions.espProject Nevada - All DLC.espMMUE-CP-PNALLDLC.espMMUE-CP-PNCore.espMMUE-CP-PNRebalance.espMMUE-CP-PNEquipment.espNewVegasBounties.espTheInheritance.espDetect Traps - Perk.espPower Armor Training Perk.espTerrifying Presence.espDetect Traps - DLC.espImproved-ammoingredientsloot.espMTB.espPortableCampsite.espSaveCass.espArmourRepairKits.espLFox Missing Ammo Recipes.espLFox Missing Ammo Recipes HH DLC.espLFox Missing Ammo Recipes GRA DLC.espAdvanced Recon Gear.espAdvanced Recon Tech.espAdvanced Recon Tech - Detect Traps.espGRA WRP Compatibility Patch.espAdvanced Recon Armor.espAdvanced Recon Desert Ranger Helmet.espAdvanced Recon Riot Gear Helmet.espAdvanced Recon Range Finder.espAdvanced Recon Gear - Project Nevada.espBoacombat2glove.espboa ncrpahelmet.espColossus T49.espProject Nevada - T49XV Patch.espNCR Rearmament v1.5 (Lore).espQS_Blackwolf_NV_Backpackmod.espNVR- Recommended.espNew Vegas redesigned- Honest Hearts.espVoice dissonance fix.espKriss.espMMUE-CP-New Vegas Redesigned.espFollower Home Marker.espRobCo Certified Friendly Hit Fixer.espRussell.espSunnyCompanion.espUnlimitedCompanions.espUnlimitedCompanions SCRIPT FIX.espRWD-NV v1.4 [standard Version].espPipBoyLight.esppipboyx2.espSPECIALer_DLC03.espEasy Hacking.espLFox Bottle That Water.espWeaponModsExpanded.espWMX-ArenovalisTextures.espProject Nevada - WMX.espWMX-POPMerged.espWMX-DLCMerged.espMMUE-CP-WMX.espPreorderWeaponFixesComplete.espWMRUE.espWeapon Stat Viewer.espNoBlurMenus2.espJIP Companions Command & Control.espCourierCacheWSE.espfnvrwlo - original.espfnvrwlo regreen - original dlc version.espFNV Merged Patch 03-01-14b.esp Edit: added load order spoiler Edited March 4, 2014 by MrVassal Link to comment Share on other sites More sharing options...
murphy540 Posted March 4, 2014 Author Share Posted March 4, 2014 Okay, so updates—I've been playing around. Here's what I've done, all to zero success. I've tried removing all of my 'bugfix' patches that mess around with doctor dialogue, to no success. (YUP, MMUE, etc) I've tried adding another merge patch with the doctor dialogue and scripts copied from the FalloutNV esm at the bottom of my load order, which didn't change anything. I've tried dis/enable, kill/res, but nothing has worked. It seems that the script to heal me just isn't firing, rather than the script being faulty. Something noteworthy: I've got multiple crippled limbs, but I'm at full health when I tried these. Crippling myself even more with a mine doesn't seem to do anything. Another noteworthy mention: healing rads at Doc Mitchell's seems to work, which I find weird. If anyone has an idea of where the triggers could be for starting some of these scripts are in geck/fnvedit, that would be awesome. Link to comment Share on other sites More sharing options...
drithius Posted March 4, 2014 Share Posted March 4, 2014 update to mmue 11. Link to comment Share on other sites More sharing options...
MrVassal Posted March 5, 2014 Share Posted March 5, 2014 update to mmue 11. Sadly, this did not work for me. Link to comment Share on other sites More sharing options...
KaelynZ Posted March 26, 2014 Share Posted March 26, 2014 FIXED. The problem is in MMUE, in the GSDocMitchellScript [sCPT:00107230], in Mission Mojave - Ultimate Edition.esp. Specifically, the logic only triggerest the actual healing quest (VDoctors) in a funky elseif condition that is apparently not being triggered reliably. I believe that the fundamental problem is some other module somehow disabling the fade to black, which MMUE relies upon to do it's healing mojo. The quick fix which works for me is to copy the base GSDocMitchell script from FalloutNV.esm to some patch that loads after MMUE. I'm still not seeing a fade to black, but after 6 seconds, my character is fully healed anyway. I will be posting a note to the MMUE thread about this problem. Link to comment Share on other sites More sharing options...
johnycash99 Posted February 10, 2018 Share Posted February 10, 2018 Any updates on this?? I don't know how to fix this in FNVEdit FIXED. The problem is in MMUE, in the GSDocMitchellScript [sCPT:00107230], in Mission Mojave - Ultimate Edition.esp. Specifically, the logic only triggerest the actual healing quest (VDoctors) in a funky elseif condition that is apparently not being triggered reliably. I believe that the fundamental problem is some other module somehow disabling the fade to black, which MMUE relies upon to do it's healing mojo. The quick fix which works for me is to copy the base GSDocMitchell script from FalloutNV.esm to some patch that loads after MMUE. I'm still not seeing a fade to black, but after 6 seconds, my character is fully healed anyway. I will be posting a note to the MMUE thread about this problem. Link to comment Share on other sites More sharing options...
dubiousintent Posted February 10, 2018 Share Posted February 10, 2018 (edited) Please note the date of the previous post, and see the Nexus "Terms of Service" about not resurrecting old threads. The primary reason is that the original thread participants are seldom still around, and it is unlikely that you have exactly the same setup. Details matter. That said, are you using the update v12.1 (released 28 Aug 2015)? If that is the case, then start your own thread and Please provide ALL the information requested in the wiki "How to ask for help" article. Or use YUP instead of MMUE (but not both because they conflict). -Dubious- Edited February 10, 2018 by dubiousintent Link to comment Share on other sites More sharing options...
johnycash99 Posted February 10, 2018 Share Posted February 10, 2018 Please note the date of the previous post, and see the Nexus "Terms of Service" about not resurrecting old threads. The primary reason is that the original thread participants are seldom still around, and it is unlikely that you have exactly the same setup. Details matter. That said, are you using the update v12.1 (released 28 Aug 2015)? If that is the case, then start your own thread and Please provide ALL the information requested in the wiki "How to ask for help" article. Or use YUP instead of MMUE (but not both because they conflict). -Dubious-Hey Sorry Dubious, Yes I know I didn't see it - it was the first thing that popped up in google and I've done a bit of searching and haven't found anyone with the similar problem. I'll Make a post in the next day or so. My apologies. Link to comment Share on other sites More sharing options...
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