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District 9 mods


Veronox

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Let's try and mix one of the best movies ever, with one of the greatest open world action rpgs out there.

 

MNU gear: It's like Rivet city gear, but with an MNU badge and no shield. Also, those white guns they carry look cool.

 

Alien weapons: One of them would be used like the Fatman, but with different ammo and, of course, look like an alien weapon. The electric one would use some sort of energy cell I suppose, and zap people to gory gore. The "Gravity gun" type weapon, but it only pushes people to certain doom. It sort of looked like the Rock-it launcher to me.

 

Alien allies/enemies, gang enemies, MNU allies/enemies (Depending on a quest you take)

 

Now, the hardest part would be, and this is a HUGE movie spoiler: turning the player into an alien, with unique dialog and abilities.

 

 

Now, I know you're all wondering "How would we use the alien weapons, when they're biologically engineered to the alien's DNA?". I thought of a solution, and it's a surprise MNU didn't think of it: A glove that's made from (a tiny bit of, which means no alien would die in the making of the glove/the extraction of DNA) alien DNA.

 

What do you think? It'd take a while, but I guess it'd be worth it.

 

 

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heres the only shot of one of the weapons i could find, if it sparks any interest.

 

http://cache.gawker.com/assets/images/gizm...c_Gun_clean.jpg

 

i would try my hand at it, but something like that would be too complicated for me to UV map at this point

 

the large white gun was my favourite, but i cant find a good image of it.

 

http://cache.gawker.com/assets/images/io9/...istrictfrnt.jpg

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