SuperTintin Posted March 4, 2014 Share Posted March 4, 2014 I might have missed it if I'm wrong, but while there are a lot of music mods there weren't any that changed it so instead of having the game cycle through X tracks depending on the situation it tied tracks according to where we are. What I'm trying to say should sound familiar to anyone who played at least one console RPG... Basically if you're in riverwood there would be one music playing during the day, another at the night, and that's it. Then for each open named non-Town region there would be one track playing, no cycling through multiple. (Maybe maybe change between day/night but w/e)For each dungeon same thing. And the combat themes could vary according to the area and/or the kind of attackers... Well I really hope this isn't confusing... But is it possible to do something like that? Is it so complicated no one will bother to go through the painful work? If so, I guess I can live with it. I can always mute the music anyway... Otherwise I would love such mod. I'm not a fan of the whole movie-like approach they take to the music. I like fixed music per area (or enemy) x time of the day instead. Dragons having their own combat theme, nords another, etc, would be nice but I'm more interested in the non-battle music per area. Just my wishful suggestion I guess Link to comment Share on other sites More sharing options...
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