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Posted

If you are familiar with sharing and caring companions, then you know that in the dialog box you will see,

 

Friend...

Trade.

(then the rest of the dialog)

 

what i need to know is how to add a line of dialog for every NPC you encounter.

 

the mod i'm doing is really really simple, but would be great fun.

 

if anyone knows how to do this you can PM me, or respond here. i really think this will be a fun mod if i can get past this first little hurdle, i've already got the script ready to go. and there should'nt be much testing involved, it's quite a simple idea, just need to know how to add a line of dialog for every conversation.

Posted

so i pulled up the Sharing and Caring, and found that they use a condition for PARTYFACTION. i'll try that to get the dialog option to come up on everyone..

 

but i still need to know how to explode the head of ANY npc,,

 

seems like the ISACTOR blocktype isn't working. i'm wondering if there is a global for this...

Posted

that's right isn't it..... i had to debug my joey quest because of this.

 

thanks.. now all i need to know is what command would refer to any given NPC one is speaking to, for a result script to occur.

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