jgrooms Posted August 26, 2009 Share Posted August 26, 2009 Hey everyone,I've been installing lots of mods lately, and after installing Qarl's TPIII I now have a missing texture and/or mesh. In case someone might be able to identify which texture it is, it only pops up where there should be a fence/stone wall. Cities like Anvil, Cheydinhal and the Inn just outside the imperial city stables (Shadowbanish wine place) has a fence at the house next door that won't budge. Is there any way to find out how to replace this texture? I don't want to reinstall because I just finished adding all of the mods I wanted...Thanks in advance. Link to comment Share on other sites More sharing options...
dezdimona Posted August 26, 2009 Share Posted August 26, 2009 list your mods and a load order please Link to comment Share on other sites More sharing options...
bben46 Posted August 26, 2009 Share Posted August 26, 2009 Refscope is a good resource for finding what mod those yellow missing mesh blocks came from. It adds a spell that when cast on the missing mesh identifies it and what mod put it in the game. :thumbsup: http://tesnexus.com/downloads/file.php?id=21862 Link to comment Share on other sites More sharing options...
jgrooms Posted August 27, 2009 Author Share Posted August 27, 2009 Thanks for the help- it was an original file from Oblivion that was being misdirected. Used OBMM redirection and its solved! Thanks so much!! Link to comment Share on other sites More sharing options...
Recommended Posts