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Modded Spell Help


cloakedbolt

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Hello, I'm working on a custom ability type spell. I have been trying to test the spell in the game. However I can't seem to be able to add the spell since it doesn't exist, even if I loaded my mod.

 

I'm using the player.addspell command in the console. My spell's FormID is 01000ED5.

 

So the proper command would be "player.addspell 01000ED5", right?

 

Anyway it doesn't work and I would like to know why.

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You have wrong first two digits. They are always 00 for vanilla, but when you use CS it shows your FormID as if your .esp is the only file used beside Oblivion.esm. You need to check your .esp number through OBMM or WryeBash and use it instead of first two digits of your FormID, the rest of it is the same as in CS.
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