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Wyre Flash error when building bashed patch


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Basically the patch fails to be built and I get the following error message:

 

Traceback (most recent call last):
File "G:\Steam\steamapps\common\Fallout New Vegas\Mopy\bash\basher.py", line 5834, in Execute
patchFile.initData(SubProgress(progress,0,0.1)) #try to speed this up!
File "G:\Steam\steamapps\common\Fallout New Vegas\Mopy\bash\bosh.py", line 20516, in initData
patcher.initData(SubProgress(progress,index))
File "G:\Steam\steamapps\common\Fallout New Vegas\Mopy\bash\bosh.py", line 22753, in initData
temp_id_data[fid] = dict((attr,record.__getattribute__(attr)) for attr in recAttrs)
File "G:\Steam\steamapps\common\Fallout New Vegas\Mopy\bash\bosh.py", line 22753, in <genexpr>
temp_id_data[fid] = dict((attr,record.__getattribute__(attr)) for attr in recAttrs)
AttributeError: 'MreRegn' object has no attribute 'iconPath'

 

Any thoughts?

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