5ivexxxxx Posted August 29, 2009 Share Posted August 29, 2009 Yes, I realize that there already WMK for attaching scopes and whatnot to weapons, but even WMK doesn't have that many modifications. So basically, you people tell me what modification(s) you would like to see on any vanilla weapon, and I will make it. I'll also add whatever scripting is necessary, so if you want a grenade launcher on a gun, I'll make the scripts for that. For example, if you wanted me to add a shotgun to an assault rifle, I'll go in NifSkope, add the attachment, then textures, then put it in the GECK and do what's necessary there. You can also specify where you want the gun to be placed in the world. So, get asking! Link to comment Share on other sites More sharing options...
BadPenney Posted August 29, 2009 Share Posted August 29, 2009 I would like a laser sight that mounts under the muzzle of my weapon that only presents a red targetting dot when the weapon is in the firing position, and turns off when it is slung or holstered; instead of seeing a crosshair all of the time. Link to comment Share on other sites More sharing options...
jackpack Posted August 29, 2009 Share Posted August 29, 2009 just posting to give you ideas. i know your only going to use vanillas so hear things to look out for that might help. you can use the micro fusion cells & add them as parts behind a lazer or whatnot.for a flashlight light you can get the fx beam & scale it infront of a taclight & youl get a light beam as if the taclight is on.smoke is a mesh you can put infront of a barrow to look like its smokeing while you fire "scripting needed"the electric ball thingie from dlc will give electric effects to whatever you put it on.the iron bar "mele wepon" will make a confinceing silencer. remember you need to copy over the textures to your wepons for them to work?. Link to comment Share on other sites More sharing options...
5ivexxxxx Posted August 29, 2009 Author Share Posted August 29, 2009 Which BSA (if any) is the fx beam in? Link to comment Share on other sites More sharing options...
jackpack Posted August 30, 2009 Share Posted August 30, 2009 hear.http://img137.imageshack.us/img137/9078/75004373.png pretty shure that you can do stuff like add lights & poo & then add the light effects you would normaly light vault with. that way youl be doing better than just haveing glow maps. idea.get the laser pistol & put enclave lights along the sides of it & then add the light effects?. of put micro batterys on something & then add the light so it looks radioactive. with a bit of thought you can turn & use anything to create & make the weapons look brillant ;) Link to comment Share on other sites More sharing options...
jackpack Posted August 30, 2009 Share Posted August 30, 2009 hear it in nifskope. stick it at the end of a taclight & you got it working :thumbsup: http://img194.imageshack.us/img194/6854/45819405.png Link to comment Share on other sites More sharing options...
jackpack Posted August 30, 2009 Share Posted August 30, 2009 hear you go. a quick test & working :) theres a thew beams rengeing from wide to thin so you should mess about with them all & you can get my wepon upgrade kit. it has everthing you might want to use. http://www.fallout3nexus.com/downloads/file.php?id=8770 http://img200.imageshack.us/img200/3103/72614378.png Link to comment Share on other sites More sharing options...
RyanLP Posted August 31, 2009 Share Posted August 31, 2009 Wait, so could you make these compatible with the mod kits? I was hoping you could make mod kits for these, since I like the idea of using the work table to make these things. Link to comment Share on other sites More sharing options...
Gnomereguard Posted August 31, 2009 Share Posted August 31, 2009 Underslung shotgun, laser pointer, FLASHLIGHT! This is CRUCIAL xD I've never seen a gun with a flashlight mod on Fallout3nexus.com, and it annoys me. Link to comment Share on other sites More sharing options...
5ivexxxxx Posted September 1, 2009 Author Share Posted September 1, 2009 Actually, after I upload a bunch of custom weapons I was working on, I'll be making weapons from the 20th Century Weapons mod compatible with WMK. Link to comment Share on other sites More sharing options...
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