larrytmc Posted August 30, 2009 Share Posted August 30, 2009 =============this is just some background stories about this particular incident============HeyI am new to modding and blendering A while ago I find a costume mod "Taokaka" and notice that the author of it is abandoning that mod.I like that mod quite a lot and so I thought, "maybe, just maybe I could be the one finishing it" So I started making my new parts, the tail of that character, claws, and some other missing stuffs. ========END of story======== For the tail I used ANB's furry tail resource.I have the item in the game already, I made some black fur for the tail, everything in nifscope and blender looks fine.But in game when I put that tail on, there is nothing, nothing at all for my character. I also tried to make a more revealing+double-melon version for Night Knight by NKII imported the whole thing in Blender, deleted the old-meat and replaced it with double-melon upperbody.I kept all the bones and deleted the extra bones from the imported DM bodyI moved stuff around and re-sized the chest plateI replace the original file with this and check the oblivion thing in the save windowI changed the mesh in blender and nothing elseIt is not showing at all game Something I noticed, if I am just deleting stuff it will work just find.If I happen to move stuff around or resize stuff, the nif file is not gonna work in Oblivion What is happening to me?(by the way, I hope this isn't a FAQ by newbies) Link to comment Share on other sites More sharing options...
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