Birf Posted March 8, 2014 Share Posted March 8, 2014 (edited) Heya! I just got to know the G.E.C.K., so I'm pretty new to modding at all, and I'm trying to create a quest.During the quest you will have to pick up a note and bring it to your client. You can also pick the note up before you have the task to, which sets you to a different stage and enables another dialogue option when meeting the client.I drew a trigger box around the note and I want to apply a script to it, but the script won't save (which, I think, means it's full of errors).This is what it looks like: scn Script begin OnTrigger player if getStage Quest < 5 if player.getHasNote NoteRef setStage Quest 5elseif getStage Quest == 10 if player.getHasNote NoteRef setStage Quest 20 endif end I probably made some stupid mistake.Thanks for your help :smile:-Birf Edited March 8, 2014 by Birf Link to comment Share on other sites More sharing options...
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