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What's the script to make a npc "hired"


IceDolphin

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An NPC being "hired" is not really defined and is not switched ON/OFF by any script command. It largely depends on what you're aiming for.

SetPlayerTeammate adds the NPC to the player's combat group, meaning it will attack/be attacked by other NPCs hostile to the player. It will not automatically make the NPC follow the player or act as a follower.

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