IceDolphin Posted March 9, 2014 Share Posted March 9, 2014 Very simple question, I just want to know the script that registers a npc as hired, I believe its something like set examplehired 1 Or something, Thanks for the help! Link to comment Share on other sites More sharing options...
becauseofreasons Posted March 9, 2014 Share Posted March 9, 2014 SetPlayerTeammate 1 Link to comment Share on other sites More sharing options...
jazzisparis Posted March 9, 2014 Share Posted March 9, 2014 An NPC being "hired" is not really defined and is not switched ON/OFF by any script command. It largely depends on what you're aiming for.SetPlayerTeammate adds the NPC to the player's combat group, meaning it will attack/be attacked by other NPCs hostile to the player. It will not automatically make the NPC follow the player or act as a follower. Link to comment Share on other sites More sharing options...
IceDolphin Posted March 9, 2014 Author Share Posted March 9, 2014 I'm working on a companion so that when you click a dialogue it will make it a companion, so that's why I need the script. Link to comment Share on other sites More sharing options...
luthienanarion Posted March 10, 2014 Share Posted March 10, 2014 That requires scripts, AI packages, dialogue responses with result scripts, etc. Here's a good read on the subject: http://forums.nexusmods.com/index.php?/topic/900821-fnv-companion-tutorial/ Link to comment Share on other sites More sharing options...
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