Jump to content

Overdoseing


SS2394161

Recommended Posts

Just a though i've had for a while now, I did a quick search of the nexus and didn't find anything for this so I thought i'd post my idea. Basically the chems don't work anything close to how they should we all know it. In real life if you take to much of a drug it has adverse effects or can kill you. the same can happen if you mix certain drugs with other drugs or even alcohol. Might be tricky to do and would likely require some scripts for detection and adding effects but it might be interesting if somebody could make a mod so that if you take more than say 5 jet in a day you get some kind of negative effect such as reduced AP regen or certain skills are lowered for a certain amount of time, it would add some immersion and extra challenge to the game since you couldn't just spam drugs to make getting out of a situation easier. Stimpacks and super stimpacks should obviously not be part of this because one they have no drug in reality thats remotely similar and that would just be way to hard especially for early game characters. The chem resistant perk could also be changed to increase the number of drugs you can take before getting negative effect or allow you to mix certain combinations in small amounts, like med-x and beer. Just an interesting idea to add another level and type of challenge for hardcore players such as my self.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...