owenhbrown Posted September 4, 2009 Share Posted September 4, 2009 Hello folks, I will try and remain as composed and polite as possible as I write this, but it is going to be very hard. Forgive me if I come across as rude, I probably will. It's 12:20am, my head is a blur and I am angry because about an hour ago I sat down full of high-spirits ready to play a mod which I read to be "better than any of the DLCs" by some commenters on the Nexus website, instead I found one of the most uninspired, frustrating and convolutedly designed puzzles that's ever been placed in a game. Put simply, I am stuck not far into the game on level II of the massive cube. The one you're dragged into at the start. I am stuck in an area that consists of two levels. The upper level is where I found my second set of Holotags next to a corpse with a note saying "The purple rooms are safe for now". I hope you folks are able to remember the part I am talking about. I have searched you-tube for a walkthrough but the only videos I can find is of a guy called CameronEgdeF playing through it. He seems more concerned about showing people the "cool" ways in which one can die, as if people who play the mod won't be experiencing death enough during their own play-through. What's more is that he seems to have completely skipped over the part I am stuck on, so he's really no help at all. Anyway, the problem is that in the room where the corpse, note and holotag is I have no option but to go down the hole in the centre of the room. Once down there I can get back to the level I came from easily, but once back up there I have very few options. One yellow room contains a red laser beam blocking access to the door behind it. I can find no means of turning off the laser beams. Also on this level is a red room with electricity that kills me instantly, as well as a strange blue room with a series of 3D yellow arrows surrounding a hole, a series of blue force fields also surround the hole and arrows, touching the blue force fields kills me instantly so I cannot jump down the hole (However if the maps I have made are correct, falling down the hole will only take me to the lower level I just came from). It appears that this upper-level has little in the way of options, I mapped it using a pen and paper and yes, it seems that unless I can a) resist electricity, b) turn off laser beams or c) walk through the blue force firelds to jump down the hole I have little option but to explore the lower level I just mentioned as a means of escape, but I can't help but suspect that's where I cam from in the first place. OK, so I explore the lower level. Jumping down the hole which takes me there places me in a grey room with two corpses. Following the available paths leads me to a lift to the upper level (the one I just discussed), as well as an electrified red room, a yellow room with a blast furnace on the floor, and a considerable distance from the lift is a purple room that leads to two strange rooms with blue force fields, one with them arranged in a square and one that has criss crossing blue beams, all the aforementioned features kill me in an instant. It seems I am isolated to these two floors with nowhere to go. Adding to my frustration is the annoying frame-rate drop I have had to endure because of the sheer size of the cell and the constantly opening and closing doors. If anyone has any idea how to get past this PLEASE let me know. Now that I have explained my predicament I feel the need to state: This mod must get gob-smackingly awesome in an unimaginable way AFTER this annoying puzzle/maze because EVERY single commenter on the nexus website is seriously RAVING about this mod. I simply can't fathom how anybody can resist abusing the modder and therefore must assume that the content later in the game is of a quality never seen because these opening maze sequences have been absolutely TERRIBLE. I can't imagine any gamer anywhere in the world rating this mod highly if the rest of the mod is a mere continuation of this awful gameplay. It is a total mess both technically and conceptually that has NO place in the Fallout universe, even a fake one, and totally wastes the potential that all the items, themes and game mechanics having a GECK can offer. Please assure me that there is some depth, some variety, some enjoyable gameplay after this maze... Please... I mean, how on Earth can ONE person rate this mod, let alone hundreds, if what I have seen so far is a sign of what is to come? If the modder was trying to create some sort of Portal style maze he needs to remember than in portal the solution may not always me clear to us but the TOOLS we have at our disposal are clear and that is the way it should be. Your help would be appreciated, trust me! Link to comment Share on other sites More sharing options...
TheChan Posted September 4, 2009 Share Posted September 4, 2009 I didn't read most of that but I can tell you that there is only a maze at the beginning. The rest of the mod is completely different. EDIT: Did you get through the force fields? They turn off and on in a sequence, allowing you to go down in the hole. Link to comment Share on other sites More sharing options...
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