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Spell Creation - No Animation


CrazyChao

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All "spells" will trigger the spell animation(s).

 

I'm pretty sure you could make a new spell that triggers a spell script and that wont cause the spell animation. However, some effects will be easier to script than others.

Well, I'm trying to make a spell that drains your fatigue down to -100. My own "Feint Death", if you will. Any idea how to go about this?

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I'm not sure what you gain by taking your fatigue down to -100 <.<

 

However...

 

scn myscriptname

long CurrentFatigue
long FatiguePenalty

begin ScriptEffectStart
set CurrentFatigue to player.GetActorValueC 10
set FatiguePenalty to ( 0 - CurrentFatigue ) - 100
player.ModActorValueC 10 FatiguePenalty
end

 

would probably work.

 

edit:

Requires obse in case you don't have it.

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