Xio Posted September 6, 2009 Share Posted September 6, 2009 I'll cut to the chase.I just finished downloading the latest MMM and FOOK2 as well as FWE(all three have been outdated in my files for a few months now and I only had the first FOOK) and, for some reason, I can't seem to get FWE to work with all of these, or even on its own anymore. It just crashes to desktop without so much as a main title screen. I tried using my old FWE files and everything. My goal is to get FWE+MMM+FOOK2+XFO to work all together, which is probably stupid of me but I've seen examples of it working from others with the proper merge add-ons so I figured I'd give it a try, and I had them all running fine together with FOOK1 before now. Also, when I go in-game with FWE disabled and just MMM+FOOK2+XFO, my character's appearance and inventory has been completely reset. Not sure if that's normal or not. I was wearing mostly vanilla content, so... I'm hoping there's some load order I screwed up on or an .esm I left out somewheres.I feel kinda silly because I'm usually good at keeping proper load orders. I left out alot of my misc mods but listed all my .esm files.-QZ Keys.esm-Fallout 3.esm-Anchorage.esm-ThePitt.esm-BrokenSteel.esm-PointLookout.esm-Zeta.esm-CALIBR.esm-FOOK2 - Main.esm-Mart's Mutant Mod.esm-FO3 Wanderers Edition - Main File.esm-Globaltravelsystem.esm-GTSEssentials.esm-SPECIAL Extended.esm-EnclaveCommander-OA-Pitt-Steel.esm-COMM.esm-RRCompanionVault.esm-Sharing and Caring Companions.esm-Bunker72 v3.esm-QZ Night Vision.esm-FOOK2 - Main.esp-FOOK2 - Mothership Zeta.esp-FOOK2 - DIK.esp-FOOK2 - EVE.esp-FOOK2 - WAN K Map Markers.esp-[...]-FO3 Wanderers Edition - Main File.esp-FO3 Wanderers Edition - DLC Anchorage.esp-FO3 Wanderers Edition - DLC The Pitt.esp-FO3 Wanderers Edition - DLC Broken Steel.esp-FO3 Wanderers Edition - DLC Point Lookout.esp-FO3 Wanderers Edition - DLC Mothership Zeta.esp-FO3 Wanderers Edition - Alternate Travel.esp-FO3 Wanderers Edition - FOOK Support.esp-FWE - FOOK DLC Support.esp-FWE - FOOK DLC Support - Classic DR.esp-All the XFO esps save for a few-All the MMM(fook2 required version) esps checked, including FOOK2 and the DLCs but exluding the "No Monster" esps-[...]Fellout, the rest of QZ, etc. Link to comment Share on other sites More sharing options...
Xio Posted September 11, 2009 Author Share Posted September 11, 2009 I hate to bump, but ... BUMP. Just one last try before I disable FOOK2 or FWE all together. Link to comment Share on other sites More sharing options...
Recommended Posts