Honeybiscuit Posted September 7, 2009 Share Posted September 7, 2009 Ok I have read the info from top to bottom and bottom to top. Still dum lol. I know that wave is quiker than the mp3 on transfer rate. but the sounds in fallout 3 are nif. I guess i have to find a converter huh. Is anyone knows a simpler way help me please. I m just tryin to create a new Radiostation with up to date tunes. and possiblly new voices on some of my mods. I have Audacity and it doesnt convert to nif so what are my ptions Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted September 7, 2009 Share Posted September 7, 2009 .nif are models in the game, not audio. Sounds in FO3 are generally wav. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted September 7, 2009 Share Posted September 7, 2009 .nif are models in the game, not audio. Sounds in FO3 are generally wav. Link to comment Share on other sites More sharing options...
Honeybiscuit Posted September 7, 2009 Author Share Posted September 7, 2009 Come to find out some of the sounds are intermeshed into the modes. so looks like I have to understand the obse and nifscope. Take the time open up the geck go to actor then to talk activator and tell me what the end say apon all sounds? Nif. But I know what your saying causse I found the area in the Character/Filtered Dialogue where u start tweeking things. But it is the obse that opens it up to the wave. Im stuck there How do I import my mediafile to it. They say that its interchangeable but doesnt explain how. Take a look http://geck.bethsoft.com/index.php/Sound Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted September 8, 2009 Share Posted September 8, 2009 .nif are models in the game, not audio. Sounds in FO3 are generally wav. I don't understand the rest of what you're saying, so I reiterate. Link to comment Share on other sites More sharing options...
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