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Better Cities 4.3.6 Issue w/ Illumination Within Revised


Richard21Magnus

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Okay, my game had worked perfectly fine for a while with little to no issue as of late. However, using Better Cities, I kept noticing the ground and placements upon it (from Better Cities) was off. The ground was mishappen, and objects often didn't connect to the ground (they floated perhaps a foot above it), and the gates did not quite reach the ground either. So I thought perhaps there may be a glitch or two and perhaps there's an upgrade to fix this. So I go and download the new 4.3.6 version and Resources. I quicky set them up in OMM and activate them, as well as activating Illumination Within compatibility component. However, suddenly now, the game crashed at load.

 

To remedy this I shut off the two Better City OMODS, game worked fine. Now I tried running it again with them and again I crashed. Unsure, I set up Better Cities again WITHOUT the Illumination Within compatibility, and Illumination Within Revised shut off, and the game began to run fine again. So my issue seems to be with the two not playing nice with each other anymore. Any suggestions on how to possibly remedy this?

 

Current load order BEFORE shutting off Illumination within:

Oblivion.esm

Oscuro's_Oblivion_Overhaul.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

bookplacing.esm

DLCShiveringIsles.esp

Better Cities .esp

Natural_Weather_by_Max_Tael.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

More Immersive Sound.esp

More Immersive Sound Optional Part-Harvest Flora Compatible.esp

Storms.esp

IlluminationWithin.esp

Book Jackets Oblivion - BP.esp

Brighter_Torches.esp

CM_Better Wine.esp

Reznod_Mannequin.esp

MaleBodyReplacerV4.esp

Adonnays Elven Longblades.esp

JG Elven.esp

KDDwemerSpectacles.esp

Shdw_Armor Set_Sotonhorian.esp

Slof's Robe of the Dark Arts.esp

Oscuro's_Oblivion_Overhaul.esp

Gift of Kynareth.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - OOO Compatibility.esp

Cliff_RankDependantArenaSpectators.esp

The Lost Spires.esp

Lost Paladins of the Divines.esp

ElsweyrAnequina.esp

mythsandlegends.esp

Natural_Vegetation_by_Max_Tael.esp

SetEssentialActors.esp

MidasSpells.esp

personality_idles4.esp

actors_in_charge.esp

Slof's Oblivion Better Beasts.esp

CT-Argonian Headstyles.esp

Better Cities Full.esp

Better Cities - Full City Defences.esp

Better Cities - No LEYAWIIN Flooding.esp

Better Imperial City.esp

SkycaptainsBloodTime.esp

More Immersive Sound low wind.esp

More Immersive Sound Optional Part.esp

Armory Arcane.esp

Banes LITE Rogue Set.esp

DandD_Portable_Hole.esp

DragonSkin.esp

Morrigan God-like Armor.esp

TTB.esp

CT_Merged - Hairstyles plus NPC hairs.esp

Confession Booths by morerunes 2.esp

ScriptedArgonianFeet.esp

JTKhajiitNightEye.esp

DrakeGuardianEquipment.esp

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Okay, did some tinkering around. Reinstalled with Illumination Within Revised, and then moved Illumination Within Revised below Better Cities, however, all I did was come back to square one.

 

Without Illumination within, the ground and objects were aligned correctly, and everything was set correctly. WITH Illumination within, these changes vanish, and again, things are out of alignment.

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