maywire Posted September 7, 2009 Share Posted September 7, 2009 I've been wanting to port this mod over for a while, but every time I get around to it I'm stopped in my tracks by the simple fact that it just won't import properly into Blender. I can get the lower section (pelvis, legs and feet) in just fine, but everything above that just doesn't wanna appear. I get the odd vertex from it here and there, mostly in the arms, but that's it. I've tried a lot of different ways to get it to work, but no dice. So what I'm asking here is if anyone knows any tricks I could use to get it to work, or failing that, if anyone can import it themselves, export as a .obj and send that to me. :thanks: Link to comment Share on other sites More sharing options...
Baelkin Posted September 9, 2009 Share Posted September 9, 2009 Do you import the model directly from a .nif or export it a an .obj from Nifskope first? If you haven't tried it yet, I'd suggest you try the file format you haven't tried seeing that Oblivion formatted files hypothetically could cause erratic issues on Blender with later version NifTools plugins installed. Personally I don't use Blender but I think it's wort a shot checking it out just to confirm that it happens with both .obj's and .nif's. Link to comment Share on other sites More sharing options...
maywire Posted September 13, 2009 Author Share Posted September 13, 2009 Oh my god that was so obvious... thank you! It worked a treat :) Link to comment Share on other sites More sharing options...
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