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Simple Newb Question!


Knark

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Ok, this will probably sound stupid but I'm a little confused about some of the mod installing guides. They all say to take the uncompressed folders and put them into my Oblivion\Data. Now what bugs me is that they say to put the Texture\Sound\Meshes folders into the Data folder which already contains these folders. What happens when I do that? Will it replace them entirely or will it merge them in some way? If it does replace them then what happens if I want to install more mods that have their own Textures\Meshes. Will they replace those previous ones?
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Ok, this will probably sound stupid but I'm a little confused about some of the mod installing guides. They all say to take the uncompressed folders and put them into my Oblivion\Data. Now what bugs me is that they say to put the Texture\Sound\Meshes folders into the Data folder which already contains these folders. What happens when I do that? Will it replace them entirely or will it merge them in some way? If it does replace them then what happens if I want to install more mods that have their own Textures\Meshes. Will they replace those previous ones?

it does not replace simply overrides them.always make a backup of your data file before adding mods,just in case.

Get OBMM(oblivion mod manager) it will convert all mods to omods by following a very simple procedure which I'll give you.it then adds them where they belong and notifys you of conflicts also

 

do not unzip file or rezip it if multiple choises are contained in it and then:

 

ok,click create omod,add the mod name and author where indicated.

then click add archive,the mod will then be broken down automatically.When its ready you'll see some writing in the big box under file path

Then click create omod,answer yes and omod will be created.

you'll get a green square in your mod list,click on it and then click activate

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