Jump to content

How do I edit a prop then get it back into the game?


Bonafide

Recommended Posts

For a bit of fun I thought I would try to make bethesdas bear into a different type of bear. Atm it is not optimised at all, my goal was to get it in game. I can optimise the model and texture it later.

 

I need help though, loading the exported bear from 3ds max directly into fallout does not work, bear models are just completely missing from the game. I then tried copying the ninode bone data from the original bear to this bear but that just makes the game crash.

 

So I am stuck... does anyone know the solution? The bear does not need havok physics, if I could just get the bear in as a solid prop that is fine with me for now. The physics on Bethesdas bear is shitty at best anyway, so I dont think it matters.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...