becauseofreasons Posted March 15, 2014 Share Posted March 15, 2014 Hi becauseofreasons,sorry if this question seems daft but when you say toggle the ''use as FaceGen preset''are you referring to using that as a console command??.Sorry to Admin if this is classed as a double post. Nope, you'll need to download the GECK, make a new ESP and then under the NPC record for the NPC you want to edit, mark that option on the left pane. Link to comment Share on other sites More sharing options...
daringmerlin Posted March 15, 2014 Share Posted March 15, 2014 (edited) Thank's becauseofreasons,I have the GECK and I have used it to make weapon .esp's,so it's just a case of familiarising myself with that function of the Geck and make character .esp's instead. Edited March 15, 2014 by daringmerlin Link to comment Share on other sites More sharing options...
daringmerlin Posted March 17, 2014 Share Posted March 17, 2014 Ok so here's what I'm trying to achieve:-'Play As' Doc Mitchell.1,I open the GECK click file click data select NV.esm de-select all DLC's click ok let it load data,2,click actors click npc click Caucasian click Caucasian old double click Doc Mitchell,3,check 'is CharGen Face Preset' click ok click file click save add name in file name box click save,check to make sure .esp is in FNV data folder,4,check .esp box in steam data folder and launch FNV,but no Doc Mitchell face preset at Character Creation,am I missing a step out in the process,can anyone with experience in this type of thing point me in the right direction,ALL help,advise,tip's etc will be much appreciated,thank's in advance. Link to comment Share on other sites More sharing options...
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